public void SaveCapture(WorkBenchModel.WorkBenchStatus _status, int _textureWidth, int _textureHeight, float _screenWidth, float _screenHeight, Rect _rect) { if (string.IsNullOrEmpty(StaticData.folder)) { return; } if (!Directory.Exists(StaticData.folder)) { Directory.CreateDirectory(StaticData.folder); } string outdir = Path.Combine(StaticData.folder, "thumb"); if (!Directory.Exists(outdir)) { Directory.CreateDirectory(outdir); } FolderModel.FolderStatus statusFolder = _status.Access(FolderModel.FolderStatus.NAME) as FolderModel.FolderStatus; if (null == statusFolder.currentAsset) { return; } string file = Path.Combine(outdir, statusFolder.currentAsset.code + ".jpg"); Sprite sprite = captureRect(_textureWidth, _textureHeight, (int)_screenWidth, (int)_screenHeight, _rect); byte[] bytes = sprite.texture.EncodeToJPG(100); File.WriteAllBytes(file, bytes); }
public void RefreshThumb(FolderModel.FolderStatus _status) { FolderModel.Asset asset = _status.currentAsset; if (null == asset) { return; } Transform target = folderFacade.templateAsset.transform.parent.Find(asset.code); if (null == target) { return; } Image img = target.Find("Toggle/thumb").GetComponent <Image>(); RootMono.instance.StartCoroutine(loadSprite(asset.thumb, img)); }
public void RefreshFolder(FolderModel.FolderStatus _status) { List <string> needMove = new List <string>(); Transform container = folderFacade.templateAsset.transform.parent; foreach (Transform child in container) { if (!child.gameObject.activeSelf) { continue; } needMove.Add(child.name); } foreach (FolderModel.Asset asset in _status.assets.Values) { if (needMove.Contains(asset.code)) { needMove.Remove(asset.code); } Transform tsAsset = container.Find(asset.code); if (null == tsAsset) { GameObject assetClone = GameObject.Instantiate(folderFacade.templateAsset); assetClone.name = asset.code; assetClone.transform.SetParent(container); assetClone.transform.localScale = Vector3.one; assetClone.SetActive(true); assetClone.transform.Find("Toggle/uuid").GetComponent <Text>().text = asset.code; assetClone.transform.Find("Toggle/name").GetComponent <Text>().text = asset.name; assetClone.transform.Find("Toggle/alias").GetComponent <Text>().text = asset.alias; assetClone.transform.Find("Toggle/path").GetComponent <Text>().text = asset.path; assetClone.transform.Find("Toggle").GetComponent <Toggle>().onValueChanged.AddListener((_toggled) => { if (!_toggled) { return; } if (null != currentAsset) { GameObject.Destroy(currentAsset); currentAsset = null; } RenderSettings.skybox = (RootMVCS.instance as RootMVCS).skybox; folderModel.RefreshAsset(assetClone.name); }); Image img = assetClone.transform.Find("Toggle/thumb").GetComponent <Image>(); RootMono.instance.StartCoroutine(loadSprite(asset.thumb, img)); } } foreach (string uuid in needMove) { Transform child = container.Find(uuid); if (null == child) { continue; } GameObject.DestroyObject(child.gameObject); } }
public void RefreshAsset(FolderModel.FolderStatus _status) { FolderModel.Asset asset = _status.currentAsset; RootMono.instance.StartCoroutine(loadAsset(asset.win32, asset.name, asset.path)); }
public void RefreshThumb(FolderModel.FolderStatus _status) { folderView.RefreshThumb(_status); }
public void RefreshAsset(FolderModel.FolderStatus _status) { folderView.RefreshAsset(_status); }