// Use this for initialization
    void Start()
    {
        instance = this;
        folderManager = this.GetComponent<FolderManager>();
        MainCamera = GameObject.Find("Main Camera").camera;
        exampleProjects = new List<DirectoryInfo>();

        exampleProjects.Add(CreateFolder);

        foreach(DirectoryInfo folder in folderManager.GetExamples())
            exampleProjects.Add(folder);
    }