public ActRect(Rectangle rc, FocusedPart act) : this(rc, TRectangleStatus.Normal, act, true) { }
public ActRect(Rectangle rc, FocusedPart act, object tag) { Rect = rc; State = TRectangleStatus.Normal; Action = act; Tag = tag; }
public ActRect(Rectangle rc, TRectangleStatus state, FocusedPart act, bool invalidate) { Rect = rc; State = state; InvalidateOnChange = invalidate; Action = act; }
public ActRect(Rectangle rc, TRectangleStatus state, FocusedPart act) : this(rc, state, act, true) { }
private void AddActiveRect(Rectangle rc, FocusedPart action) { if (rectsCreated == false) { rects.Add(new ActRect(rc, action)); } }