public void DoEvent_FocusSelected(FocusCursor ray) { if (FocusSelected != null) { FocusSelected(ray); } }
public void DoEvent_FocusExited(FocusCursor ray) { IsFocusedNow = false; CursorOver = null; if (FocusExited != null) { FocusExited(ray); } }
public void DoEvent_FocusEntered(FocusCursor ray) { IsFocusedNow = true; CursorOver = ray; if (FocusEntered != null) { FocusEntered(ray); } }