public void LoadAsync() { if (!_isLoading) { _isLoading = true; FlowRunner.StartNew(AsyncLoadViaDisplayerSelected()); } }
void Start() { FlowRunner.StartNew(flowRoutine()); }
public void LoadAsync() { if (!_isLoading) { _isLoading = true; FlowRunner.StartNew(AsyncLoadViaDisplayerSelected()); } }
void Start() { FlowRunner.StartNew(flowRoutine()); }