public virtual void OnReset() { this.operation = FloatOperator.Operation.Add; this.float1.set_Value(0.0f); this.float2.set_Value(0.0f); this.storeResult.set_Value(0.0f); }
public override void OnReset() { this.operation = FloatOperator.Operation.Add; this.float1.Value = 0f; this.float2.Value = 0f; this.storeResult.Value = 0f; }
public override void Reset() { this.float1 = null; this.float2 = null; this.operation = FloatOperator.Operation.Add; this.storeResult = null; this.everyFrame = false; }
public override void Reset() { this.float1 = null; this.float2 = null; this.operation = FloatOperator.Operation.Add; this.storeResult = null; this.everyFrame = false; }