Exemple #1
0
        public static Vector2Int ToVector2Int(this Vector2 value, FloatConvertionMode mode = FloatConvertionMode.Round)
        {
            switch (mode)
            {
            case FloatConvertionMode.Cast:
                return(new Vector2Int(Mathf.RoundToInt(value.x), Mathf.RoundToInt(value.y)));

            case FloatConvertionMode.Round:
                return(new Vector2Int(Mathf.RoundToInt(value.x), Mathf.RoundToInt(value.y)));

            case FloatConvertionMode.Floor:
                return(new Vector2Int(Mathf.RoundToInt(value.x), Mathf.RoundToInt(value.y)));

            case FloatConvertionMode.Ceil:
                return(new Vector2Int(Mathf.RoundToInt(value.x), Mathf.RoundToInt(value.y)));

            default:
                throw new ApplicationException($"Vis.Utilities. Unknown mode: {mode}");
            }
        }
Exemple #2
0
 public static Vector2Int ToVector2Int(this Vector3 value, FloatConvertionMode mode = FloatConvertionMode.Round) => new Vector2(value.x, value.y).ToVector2Int(mode);