// Use this for initialization void Start() { flipper.AddListener(this, FCEvent.END); faller.AddListener(this, FCEvent.END); faller.targetTransform = transform; crushChipsMeta = Meta.CleanupStackForCrushedChips(0); if (crushChipsMeta.HasCrushedChips) { Debug.Log("The stack has [" + crushChipsMeta.crushedChips.Count + "] chips that should be crushed. "); StartFalling(); } }