public override string ToString() { // overrides the format animal details method in animal class presenting the data read into the pigeon object string outPut = String.Empty; // variable to save fromated string in string letter = "Letters Carried "; // string declaring that the value aver it will be swimspeed string flightspeed = "Flightspeed "; string color = "Color "; outPut = String.Format("{0,25}{1,5}{2,10}{3,15}{4,25}{5,5}", flightspeed, //var0 FlightSpeed.ToString(), //var1 color, //var2 Color, //var3 letter, //var4 LettersCarried.ToString()); // var 5 return(base.ToString() + outPut); }
public override string ToString() { string outPut = String.Empty; // variable to save fromated string in string phrase = "Phrases Known "; // string declaring that the value aver it will be swimspeed string flightspeed = "Flightspeed "; string color = "Color "; outPut = String.Format("{0,25}{1,5}{2,10}{3,15}{4,25}{5,5}", flightspeed, //var0 FlightSpeed.ToString(), //var1 color, //var2 Color, //var3 phrase, //var4 KnownPhrases.ToString()); // var 5 return(base.ToString() + outPut); }
void Start() { m_TreeManager = GameObject.Find("Tree Manager").GetComponent <TreeManager>(); m_FlightSpeed = GameObject.Find("Flight Speed").GetComponent <FlightSpeed>(); }