private bool InitBattleData(bool isNightCombat)
        {
            BattleManager battleManager = BattleCutManager.GetBattleManager();
            BattleData    battleData    = BattleCutManager.GetBattleData();
            FleetInfos    fleetInfos    = _listFleetInfos[0];
            FleetInfos    fleetInfos2   = _listFleetInfos[1];

            battleData.friendFleetHP.attackCnt = 4;
            battleData.enemyFleetHP.attackCnt  = 4;
            battleData.friendFleetHP.ClearOneAttackDamage();
            battleData.enemyFleetHP.ClearOneAttackDamage();
            _listFleetInfos.ForEach(delegate(FleetInfos x)
            {
                x.circleGauge.SetActive(isActive: true);
            });
            _listFleetInfos.ForEach(delegate(FleetInfos x)
            {
                x.shipHPBarAnchor.SetActive(isActive: true);
            });
            _listFleetInfos[0].shipHPBarAnchor.localPositionX(-346.5f);
            CalcSumHp();
            for (int i = 0; i < 6; i++)
            {
                ShipModel_BattleAll shipModel_BattleAll  = battleManager.Ships_f[i];
                ShipModel_BattleAll shipModel_BattleAll2 = battleManager.Ships_e[i];
                if (shipModel_BattleAll != null)
                {
                    fleetInfos.hpBars[i].SetHpBar(shipModel_BattleAll);
                    fleetInfos.hpBars[i].hpData.SetEndHP(shipModel_BattleAll.HpEnd);
                    for (int j = 0; j < fleetInfos.hpBars[i].hpData.oneAttackDamage.Length; j++)
                    {
                        battleData.friendFleetHP.oneAttackDamage[j] += fleetInfos.hpBars[i].hpData.oneAttackDamage[j];
                    }
                }
                else
                {
                    fleetInfos.hpBars[i].Hide();
                }
                if (shipModel_BattleAll2 != null)
                {
                    fleetInfos2.hpBars[i].SetHpBar(shipModel_BattleAll2);
                    fleetInfos2.hpBars[i].hpData.SetEndHP(shipModel_BattleAll2.HpEnd);
                    for (int k = 0; k < fleetInfos2.hpBars[i].hpData.oneAttackDamage.Length; k++)
                    {
                        battleData.enemyFleetHP.oneAttackDamage[k] += fleetInfos2.hpBars[i].hpData.oneAttackDamage[k];
                    }
                }
                else
                {
                    fleetInfos2.hpBars[i].Hide();
                }
            }
            return(true);
        }
        public void setResultHPModeAdvancingWithdrawal(float y)
        {
            BattleManager battleManager = BattleCutManager.GetBattleManager();
            FleetInfos    fleetInfos    = _listFleetInfos[0];
            FleetInfos    fleetInfo     = _listFleetInfos[1];

            for (int i = 0; i < 6; i++)
            {
                ShipModel_BattleAll shipModel_BattleAll = battleManager.Ships_f[i];
                if (shipModel_BattleAll != null)
                {
                    fleetInfos.hpBars[i].SetHpBarAfter(shipModel_BattleAll, battleManager);
                }
            }
            _listFleetInfos[0].shipHPBarAnchor.localPositionX(-140.5f);
            _listFleetInfos[0].shipHPBarAnchor.localPositionY(y);
            Show(1f);
            _listFleetInfos.ForEach(delegate(FleetInfos x)
            {
                x.circleGauge.SetActive(isActive: false);
            });
            _listFleetInfos[1].shipHPBarAnchor.SetActive(isActive: false);
        }