public async Task <IActionResult> PutChassis(int id, Chassis chassis) { if (id != chassis.Id) { return(BadRequest()); } _context.Entry(chassis).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ChassisExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutVehicle(int id, Vehicle vehicle) { if (id != vehicle.Id) { return(BadRequest()); } _context.Entry(vehicle).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!VehicleExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }