private static void FleeMenuPage() { FleeMenu = _myMenu.AddSubMenu("Flee Settings", "FleeSettings"); FleeMenu.AddGroupLabel("Kaçýþ(Flee) Ayarlarý"); FleeMenu.Add("FleeE", new CheckBox("Kaçarken E Kullan")); FleeMenu.Add("FleeW", new CheckBox("Kaçarken W Kullan")); }
public static void Fleemenu() { FleeMenu = YMenu.AddSubMenu("逃跑", "Flee"); FleeMenu.Add("EscQ", new CheckBox("使用 Q")); FleeMenu.Add("EscE", new CheckBox("使用 E")); FleeMenu.Add("WJ", new KeyBind("在逃跑模式中跳墙", false, KeyBind.BindTypes.HoldActive, 'G')); }
private static void DrawFleeMenu() { FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("flMinionJump", new CheckBox("Jump To Minion")); FleeMenu.Add("flWardJump", new CheckBox("Jump To Ward", false)); FleeMenu.Add("flTowerDive", new CheckBox("Dont E Into Tower")); }
public static void Fleemenu() { FleeMenu = YMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("EscQ", new CheckBox("Use Q")); FleeMenu.Add("EscE", new CheckBox("Use E")); FleeMenu.Add("WJ", new KeyBind("Walljump in Flee mode", false, KeyBind.BindTypes.HoldActive, 'G')); }
private static void Fleemenu() { FleeMenu = VMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("UseQ", new CheckBox("Kullan Q")); FleeMenu.Add("UseE", new CheckBox("Kullan E")); }
private void Flee() { FleeMenu = menu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("QF", new CheckBox("Use Q", true)); FleeMenu.Add("WF", new CheckBox("Use W to run", true)); FleeMenu.Add("EF", new CheckBox("Use E", true)); }
private static void FleeMenuPage() { FleeMenu = _myMenu.AddSubMenu("Flee Settings", "FleeSettings"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("FleeE", new CheckBox("Use E")); FleeMenu.Add("FleeW", new CheckBox("Use W")); }
public static void Fleemenu() { FleeMenu = VMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("FleeUseQ", new CheckBox("Use Q")); FleeMenu.Add("FleeUseE", new CheckBox("Use E")); }
static Flee() { FleeMenu.AddGroupLabel("Flee"); _useW = FleeMenu.Add("fleeUseW", new CheckBox("Use W to get speed buff")); FleeMenu.AddSeparator(10); _useE = FleeMenu.Add("fleeUseE", new CheckBox("Use E to mouse")); FleeMenu.AddSeparator(10); }
static Flee() { FleeMenu.AddGroupLabel("Flee"); _useW = FleeMenu.Add("fleeUseW", new CheckBox("Kullan W hız almak için")); FleeMenu.AddSeparator(10); _useE = FleeMenu.Add("fleeUseE", new CheckBox("Kullan E fare konumuna")); FleeMenu.AddSeparator(10); }
public static void Fleemenu() { FleeMenu = YMenu.AddSubMenu("逃跑", "Flee"); FleeMenu.AddGroupLabel("逃跑"); FleeMenu.Add("EscQ", new CheckBox("叠加 Q")); FleeMenu.Add("EscE", new CheckBox("使用 E")); FleeMenu.Add("WJ", new KeyBind("逃跑时进行E过墙", false, KeyBind.BindTypes.HoldActive, 'G')); }
static Flee() { FleeMenu.AddGroupLabel("Flee"); _useW = FleeMenu.Add("useW", new CheckBox("Use W")); FleeMenu.AddSeparator(50); _useE = FleeMenu.Add("useE", new CheckBox("Use E")); }
public static void LoadMenu() { Home = Menu.AddMenu("Vladimir by BadCommand"); //Main.Orb = new Orbwalker.OrbwalkerInstance(Home.AddSubMenu("Orbwalker")); ComboMenu = Home.AddSubMenu(Prefix + "Combo"); ComboMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); ComboMenu.Add(new MenuCheckbox("useW", "Use W", true)); ComboMenu.Add(new MenuCheckbox("useE", "Use E", true)); ComboMenu.Add(new MenuCheckbox("useR", "Use R", true)); ComboMenu.Add(new MenuSlider("enemiesR", "Minimum Enemies for R", 1, 5, 3)); HarassMenu = Home.AddSubMenu(Prefix + "Harass"); HarassMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); HarassMenu.Add(new MenuCheckbox("useE", "Use E", true)); LaneclearMenu = Home.AddSubMenu(Prefix + "Lane Clear"); LaneclearMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); LaneclearMenu.Add(new MenuCheckbox("useE", "Use E", true)); JungleclearMenu = Home.AddSubMenu(Prefix + "Jungle Clear"); JungleclearMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); JungleclearMenu.Add(new MenuCheckbox("useE", "Use E", true)); LasthitMenu = Home.AddSubMenu(Prefix + "LastHit"); LasthitMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); FleeMenu = Home.AddSubMenu(Prefix + "Flee"); FleeMenu.Add(new MenuCheckbox("useW", "Use W", true)); DrawingMenu = Home.AddSubMenu(Prefix + "Drawings"); DrawingMenu.Add(new MenuCheckbox("enable", "Enable", true)); DrawingMenu.Add(new MenuCheckbox("drawQ", "Draw Q", true)); DrawingMenu.Add(new MenuCheckbox("drawW", "Draw W", true)); DrawingMenu.Add(new MenuCheckbox("drawE", "Draw E", true)); DrawingMenu.Add(new MenuCheckbox("drawR", "Draw R", true)); KillstealMenu = Home.AddSubMenu(Prefix + "KillSteal"); KillstealMenu.Add(new MenuCheckbox("enable", "Enable", true)); KillstealMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); MiscMenu = Home.AddSubMenu(Prefix + "Misc"); MiscMenu.Add(new MenuKeybind("SemiR", "Semi-manual R", SharpDX.DirectInput.Key.A, MenuKeybindType.Hold)); MiscMenu.Add(new MenuCheckbox("level", "Enable Spell Leveler", true)); MiscMenu.Add(new MenuSlider("levelDelay", "Level UP Delay", 10, 1000, 200)); MiscMenu.Add(new MenuCombo("levelFirst", "Level UP First", new[] { "Q", "W", "E" })); MiscMenu.Add(new MenuCombo("levelSecond", "Level UP Second", new[] { "Q", "W", "E" }, 1)); MiscMenu.Add(new MenuCombo("levelThird", "Level UP Third", new[] { "Q", "W", "E" }, 2)); }
public static void LoadMenu() { Home = Menu.AddMenu("Shyvana by BadCommand"); //Main.Orb = new Orbwalker.OrbwalkerInstance(Home.AddSubMenu("Orbwalker")); ComboMenu = Home.AddSubMenu(Prefix + "Combo"); ComboMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); ComboMenu.Add(new MenuCheckbox("useW", "Use W", true)); ComboMenu.Add(new MenuCheckbox("useE", "Use E", true)); HarassMenu = Home.AddSubMenu(Prefix + "Harass"); HarassMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); HarassMenu.Add(new MenuCheckbox("useW", "Use W", true)); HarassMenu.Add(new MenuCheckbox("useE", "Use E", true)); LaneclearMenu = Home.AddSubMenu(Prefix + "Lane Clear"); LaneclearMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); LaneclearMenu.Add(new MenuCheckbox("useW", "Use W", true)); LaneclearMenu.Add(new MenuCheckbox("useE", "Use E", true)); JungleclearMenu = Home.AddSubMenu(Prefix + "Jungle Clear"); JungleclearMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); JungleclearMenu.Add(new MenuCheckbox("useW", "Use W", true)); JungleclearMenu.Add(new MenuCheckbox("useE", "Use E", true)); LasthitMenu = Home.AddSubMenu(Prefix + "LastHit"); LasthitMenu.Add(new MenuCheckbox("useQ", "Use Q", true)); LasthitMenu.Add(new MenuCheckbox("useW", "Use W", true)); LasthitMenu.Add(new MenuCheckbox("useE", "Use E", true)); FleeMenu = Home.AddSubMenu(Prefix + "Flee"); FleeMenu.Add(new MenuCheckbox("useW", "Use W", true)); DrawingMenu = Home.AddSubMenu(Prefix + "Drawings"); DrawingMenu.Add(new MenuCheckbox("enable", "Enable", true)); DrawingMenu.Add(new MenuCheckbox("drawW", "Draw W", true)); DrawingMenu.Add(new MenuCheckbox("drawE", "Draw E", true)); KillstealMenu = Home.AddSubMenu(Prefix + "KillSteal"); KillstealMenu.Add(new MenuCheckbox("enable", "Enable", true)); KillstealMenu.Add(new MenuCheckbox("useE", "Use E", true)); MiscMenu = Home.AddSubMenu(Prefix + "Misc"); MiscMenu.Add(new MenuCheckbox("level", "Enable Spell Leveler", true)); MiscMenu.Add(new MenuSlider("levelDelay", "Level UP Delay", 10, 1000, 200)); MiscMenu.Add(new MenuCombo("levelFirst", "Level UP First", new[] { "Q", "W", "E" })); MiscMenu.Add(new MenuCombo("levelSecond", "Level UP Second", new[] { "Q", "W", "E" }, 1)); MiscMenu.Add(new MenuCombo("levelThird", "Level UP Third", new[] { "Q", "W", "E" }, 2)); }
public static void CreateMenu() { RakanMain = MainMenu.AddMenu("Unk Rakan", "rakMenu"); RakanMain.AddLabel(Program.Version); RakanMain.AddLabel("Made by Unwake"); ComboMenu = RakanMain.AddSubMenu("Combo"); ComboMenu.AddLabel("Select your Combo Type"); ComboMenu.Add("Combo QWR", new CheckBox("Combo QWR", true)); ComboMenu.Add("Combo WQE", new CheckBox("Combo WQE", false)); ComboMenu.Add("Combo EWQE", new CheckBox("Combo EWQE", false)); ComboMenu.Add("Combo REWQE", new CheckBox("Combo REWQE", false)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Q", new CheckBox("Use Q", true)); ComboMenu.Add("Use W", new CheckBox("Use W", true)); ComboMenu.Add("Use E", new CheckBox("Use E", true)); ComboMenu.Add("Use R", new CheckBox("Use R", true)); ComboMenu.Add("Use R in Min Enemies", new Slider("Min Enemies R", 2, 1, 5)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Ignite", new CheckBox("Use Ignite", true)); HarassMenu = RakanMain.AddSubMenu("Harass"); HarassMenu.Add("Use Q", new CheckBox("Use Q", true)); HarassMenu.Add("Use Q Mana Percent", new Slider("Min Mana %", 30, 1, 100)); HarassMenu.AddSeparator(0); HarassMenu.Add("Use AutoQ", new CheckBox("Use Auto Q", true)); HarassMenu.Add("Use AutoQ Mana Percent", new Slider("Min Mana Auto Q %", 30, 1, 100)); InterrupterMenu = RakanMain.AddSubMenu("Interrupter"); InterrupterMenu.Add("Use W", new CheckBox("Use W", true)); FleeMenu = RakanMain.AddSubMenu("Flee"); FleeMenu.Add("AutoE", new CheckBox("Use E", true)); FleeMenu.Add("AutoEManaCost", new Slider("Mana E %", 30, 1, 100)); FleeMenu.AddSeparator(0); FleeMenu.Add("AutoRFlee", new CheckBox("Use R To Escape", true)); FleeMenu.Add("AutoRHpPer", new Slider("HP Percent to Use Auto R %", 25, 1, 100)); MiscMenu = RakanMain.AddSubMenu("Misc"); MiscMenu.Add("WGap", new CheckBox("Use W on GapCloser", true)); MiscMenu.AddSeparator(0); MiscMenu.Add("AutoPot", new CheckBox("Use Auto Potion", true)); MiscMenu.Add("AutoPotHPPercent", new Slider("Auto Pot HP %", 30, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("skinHack", new CheckBox("Skin Change", false)); MiscMenu.Add("SkinID", new Slider("Skin", 0, 0, 1)); DrawMenu = RakanMain.AddSubMenu("Drawings"); DrawMenu.Add("qRange", new CheckBox("Draw Q", false)); DrawMenu.Add("wRange", new CheckBox("Draw W", false)); DrawMenu.Add("eRange", new CheckBox("Draw E", false)); DrawMenu.Add("rRange", new CheckBox("Draw R", false)); DrawMenu.AddSeparator(0); DrawMenu.Add("onlyRdy", new CheckBox("Draw when skill is Ready", true)); }
public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); EngageQ = ComboMenu.Add(new MenuBool("EngageQ", "Engage Q Lvl 1")); ForceR = ComboMenu.Add(new MenuBool("ForceR", "Force R", true)); RKillable = ComboMenu.Add(new MenuBool("RKillable", "R2 For Max Damage", true)); QChase = ComboMenu.Add(new MenuBool("QChase", "Q Smart Chase", true)); BurstMenu = MainMenu.Add(new Menu("Burst", "Burst")); BurstKeyBind = BurstMenu.Add(new MenuKeyBind("BurstKeyBind", "Use Burst", System.Windows.Forms.Keys.T, KeyBindType.Toggle)); FnoR = BurstMenu.Add(new MenuBool("FNoR", "Burst Without R")); Flash = BurstMenu.Add(new MenuBool("Flash", "Check Killable", true)); //BurstKey = BurstMenu.Add(new MenuKeyBind("BurstKey", "Burst Keybind", System.Windows.Forms.Keys.T, KeyBindType.Press)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneVisible = LaneMenu.Add(new MenuBool("LaneVisible", "Only If No Enemy Visible", true)); LaneQ = LaneMenu.Add(new MenuBool("LaneQ", "Use Q", true)); LaneW = LaneMenu.Add(new MenuBool("LaneW", "Use W")); LaneE = LaneMenu.Add(new MenuBool("LaneE", "Use E")); // Jungle JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleQ = JungleMenu.Add(new MenuBool("JungleQ", "Use Q", true)); JungleW = JungleMenu.Add(new MenuBool("JungleW", "Use W", true)); JungleE = JungleMenu.Add(new MenuBool("JungleE", "Use E", true)); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); KeepQ = MiscMenu.Add(new MenuBool("KeepQ", "Keep Q Alive", true)); Ignite = MiscMenu.Add(new MenuBool("ignite", "Killsteal Ignite", true)); QMove = MiscMenu.Add(new MenuKeyBind("QMove", "Q to cursor", Keys.K, KeyBindType.Press)); // Draw DrawMenu = MainMenu.Add(new Menu("Draw", "Draw")); QMinionDraw = DrawMenu.Add(new MenuBool("QMinionDraw", "Minion Killable Q")); Dind = DrawMenu.Add(new MenuBool("Dind", "Damage Indicator")); DrawFlee = DrawMenu.Add(new MenuBool("DrawFlee", "Draw Flee Spots")); // HealthDmg = DrawMenu.Add(new MenuBool("HealthDmg", "Write Dmg On Target")); DrawCombo = DrawMenu.Add(new MenuBool("DrawCombo", "Draw Combo Range", true)); // Flee FleeMenu = MainMenu.Add(new Menu("Flee", "Flee")); WallFlee = FleeMenu.Add(new MenuBool("WallFlee", "WallFlee")); FleeKey = FleeMenu.Add(new MenuKeyBind("FleeKey", "Flee Key", System.Windows.Forms.Keys.A, KeyBindType.Press)); CreditsMenu = MainMenu.Add(new Menu("Version + Credits", "Credits")); CreditsMenu.Add(new MenuSeparator("Version", "Version: 6.17.1")); CreditsMenu.Add(new MenuSeparator("Credits", "Developed by Nechrito")); CreditsMenu.Add(new MenuSeparator("Credits2", "Resets by Brian")); MainMenu.Attach(); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (StateHandler.Teemo.Hero != Champion.Teemo) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135); TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo"); TeemoMenu.AddGroupLabel("CrayzTeemo"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Made By Crayz Turkish"); TeemoMenu.AddLabel("Have Fun!"); TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically."); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo")); ComboMenu.Add("useRCombo", new CheckBox("Use [R] in Combo")); ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass")); HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass")); LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit")); LaneClearMenu.Add("useQWC", new CheckBox("Use [Q] for WaveClear")); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee")); FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee")); DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false)); DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false)); Game.OnTick += Game_OnTick; }
public static void CreateMenu() { JannaMain = MainMenu.AddMenu("Janna - Unwake's Fury", "jmenu"); JannaMain.AddLabel(Program.Version); JannaMain.AddLabel("Made by Unwake"); ComboMenu = JannaMain.AddSubMenu("Combo"); ComboMenu.Add("Use Q", new CheckBox("Use Q", true)); ComboMenu.Add("Use W", new CheckBox("Use W", true)); ComboMenu.Add("Use E", new CheckBox("Use E", true)); ComboMenu.Add("UseEADC", new CheckBox("Use E ADC in Combo Mode", false)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Ignite", new CheckBox("Use Ignite", false)); InterrupterMenu = JannaMain.AddSubMenu("Interrupter"); InterrupterMenu.Add("Use Q", new CheckBox("Use Q", true)); FleeMenu = JannaMain.AddSubMenu("Flee"); FleeMenu.Add("Use Q", new CheckBox("Use Q", true)); FleeMenu.Add("Use W", new CheckBox("Use W", true)); MiscMenu = JannaMain.AddSubMenu("Misc"); MiscMenu.Add("Auto R", new CheckBox("Enable Auto R", true)); MiscMenu.Add("AutoRHP", new Slider("Use Auto R if Ally HP %", 15, 1, 100)); MiscMenu.Add("Auto E", new CheckBox("Enable Auto E", true)); MiscMenu.Add("AutoEHP", new Slider("Use Auto E if Ally HP %", 15, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("QGap", new CheckBox("Use Q on GapClosers", true)); MiscMenu.AddSeparator(0); MiscMenu.Add("AutoPot", new CheckBox("Use Auto Potion", true)); MiscMenu.Add("AutoPotHP", new Slider("Auto Pot HP %", 30, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("skinHack", new CheckBox("Skin Change", false)); MiscMenu.Add("SkinID", new Slider("Skin", 0, 0, 7)); DrawMenu = JannaMain.AddSubMenu("Drawings"); DrawMenu.Add("qRange", new CheckBox("Draw Q", false)); DrawMenu.Add("wRange", new CheckBox("Draw W", false)); DrawMenu.Add("eRange", new CheckBox("Draw E", false)); DrawMenu.Add("rRange", new CheckBox("Draw R", false)); DrawMenu.AddSeparator(0); DrawMenu.Add("onlyRdy", new CheckBox("Draw when skill is Ready", true)); }
private static void Loading_OnLoadingComplete(EventArgs args) { TargetSelector2.init(); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Skillshot(SpellSlot.R, 300, SkillShotType.Circular, 500, 1000, 120); TeemoMenu = MainMenu.AddMenu("TeemoBuddy", "teemobuddy"); TeemoMenu.AddGroupLabel("TeemoBuddy"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Always Remember, Buck Frandon."); TeemoMenu.AddLabel("Made By Fluxy"); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useRCombo", new CheckBox("Use R")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); FarmMenu = TeemoMenu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.AddSeparator(); FarmMenu.Add("useQFarmLH", new CheckBox("Use Q for LastHit")); FarmMenu.Add("useQFarmWC", new CheckBox("Use Q for WaveClear")); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use R")); FleeMenu.Add("useWFlee", new CheckBox("Use W")); Game.OnTick += Game_OnTick; }
public static void LoadMenu() { Menu = MainMenu.AddMenu("HM Katarina", "HMKatarina"); Menu.AddLabel(" HM Katarina "); Menu.AddLabel(" Made by HappyMajor "); Menu.AddLabel("Enjoy"); /* Combo Section */ ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("useQCombo", new CheckBox("Use Q", true)); ComboMenu.Add("useWCombo", new CheckBox("Use W", true)); ComboMenu.Add("useECombo", new CheckBox("Use E", true)); ComboMenu.Add("useRCombo", new CheckBox("Use R", true)); ComboMenu.Add("useD", new CheckBox("Use Jump to Dagger", true)); ComboMenu.Add("useRECombo", new CheckBox("Use E if Enemy walk outside R range", false)); ComboMenu.Add("useITEMS", new CheckBox("Use Items", true)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("UseQH", new CheckBox("Use Q", true)); HarassMenu.Add("useWH", new CheckBox("Use W", true)); HarassMenu.Add("useEH", new CheckBox("Use E", false)); HarassMenu.Add("UseQA", new CheckBox("Use Auto Q", false)); HarassMenu.Add("UseDH", new CheckBox("Use Dagger Logic in Harras", true)); LaneClearMenu = Menu.AddSubMenu("Laneclear Settings", "Laneclear"); LaneClearMenu.Add("useQLC", new CheckBox("Use Q", true)); LaneClearMenu.Add("useWLC", new CheckBox("Use W", true)); LaneClearMenu.Add("useELC", new CheckBox("Use E", true)); KillstealMenu = Menu.AddSubMenu("Killsteal Settings", "Killsteal"); KillstealMenu.Add("useKS", new CheckBox("Use Killsteal", true)); KillstealMenu.Add("Q", new CheckBox("Use Q", true)); KillstealMenu.Add("E", new CheckBox("Use EW", true)); FleeMenu = Menu.AddSubMenu("Flee Settings", "Flee"); FleeMenu.Add("useEF", new CheckBox("Use E Flee", true)); FleeMenu.Add("useWF", new CheckBox("Use W Flee", false)); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("CrayzYasuo", "CrayzYasuo"); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); ComboMenu.Add("combo.stack", new CheckBox("Stack Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Chase")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack Q")); LaneClear = Menu.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("LaneClear Settings"); LaneClear.AddLabel("Last Hit"); LaneClear.Add("LH.Q", new CheckBox("Use Q")); LaneClear.Add("LH.E", new CheckBox("Use E")); LaneClear.Add("LH.EUnderTower", new CheckBox("Use E Under Tower", false)); LaneClear.AddLabel("WaveClear"); LaneClear.Add("WC.Q", new CheckBox("Use Q")); LaneClear.Add("WC.E", new CheckBox("Use E")); LaneClear.Add("WC.EUnderTower", new CheckBox("Use E Under Tower", false)); LaneClear.AddLabel("Jungle"); LaneClear.Add("JNG.Q", new CheckBox("Use Q")); LaneClear.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack Q")); MiscSettings = Menu.AddSubMenu("Misc Settings"); MiscSettings.AddGroupLabel("KillSteal Settings"); MiscSettings.Add("KS.Q", new CheckBox("Use Q")); MiscSettings.Add("KS.E", new CheckBox("Use E")); MiscSettings.AddGroupLabel("Auto Q Settings"); MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Enemy", false, KeyBind.BindTypes.PressToggle, 'M')); Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("When Spell is Down Colour = "); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (StateHandler.Teemo.Hero != Champion.Teemo) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135); TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo"); TeemoMenu.AddGroupLabel("CrayzTeemo"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Made By Crayz Turkish"); TeemoMenu.AddLabel("Have Fun!"); TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically."); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo")); ComboMenu.Add("rcombo", new CheckBox("Use [R] in Combo")); ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)")); ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); KillStealMenu = TeemoMenu.AddSubMenu("KillSteal", "KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KSQ", new CheckBox("Use [Q] KS")); KillStealMenu.Add("KSR", new CheckBox("Use [R] KS")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass")); HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass")); LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit")); LaneClearMenu.Add("qclear", new CheckBox("Use [Q] LaneClear", false)); LaneClearMenu.Add("qManaManager", new Slider("[Q] Mana Manager", 50)); LaneClearMenu.Add("rclear", new CheckBox("[R] LaneClear")); LaneClearMenu.Add("minionR", new Slider("Hit of minion to use [R]", 3, 1, 4)); JungleClearMenu = TeemoMenu.AddSubMenu("JungleClear", "JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("qclear", new CheckBox("Use [Q] Jungle")); JungleClearMenu.Add("rclear", new CheckBox("Use [R] Jungle")); JungleClearMenu.Add("qManaManager", new Slider("[Q] Mana setting", 25)); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee")); FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee")); DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false)); DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false)); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
public static void Load() { menuIni = MainMenu.AddMenu("Kindred", "Kindred"); menuIni.AddGroupLabel("Welcome to the Worst Kindred addon!"); UltMenu = menuIni.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("Rally", new CheckBox("R Save Ally / Self")); UltMenu.Add("Rallyh", new Slider("R Ally Health %", 20, 0, 100)); UltMenu.AddGroupLabel("Don't Use Ult On: "); foreach (var ally in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(ally.BaseSkinName) { CurrentValue = false }; if (ally.Team == ObjectManager.Player.Team) { UltMenu.Add("DontUlt" + ally.BaseSkinName, cb); } } ComboMenu = menuIni.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.AddGroupLabel("Extra Settings"); ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "To Target", "To Mouse")); ComboMenu.Add("QW", new CheckBox("Only Q When W is active", false)); ComboMenu.Add("QAA", new CheckBox("Dont Q When target is in AA Range", false)); ComboMenu.Add("Emark", new CheckBox("Focus target with E mark")); ComboMenu.Add("Pmark", new CheckBox("Focus target with Passive mark")); ComboMenu.Add("Pspells", new CheckBox("Dont attack targets in ult under 15% hp", false)); HarassMenu = menuIni.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("Q", new CheckBox("Use Q")); HarassMenu.Add("W", new CheckBox("Use W", false)); HarassMenu.Add("E", new CheckBox("Use E")); LaneMenu = menuIni.AddSubMenu("Lane Clear"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("Q", new CheckBox("Use Q")); LaneMenu.Add("W", new CheckBox("Use W", false)); LaneMenu.Add("E", new CheckBox("Use E", false)); JungleMenu = menuIni.AddSubMenu("Jungle Clear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("Q", new CheckBox("Use Q")); JungleMenu.Add("W", new CheckBox("Use W", false)); JungleMenu.Add("E", new CheckBox("Use E", false)); FleeMenu = menuIni.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Q", new CheckBox("Use Q")); FleeMenu.Add("Qgap", new CheckBox("Use Q On GapClosers")); ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Harass"); ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lane Clear"); ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W")); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); DrawMenu.Add("debug", new CheckBox("debug", false)); }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.R); Menu.AddGroupLabel("E Settings"); Menu.Add("UBAddons.Warwick.E.Combo.Only", new CheckBox("Auto use on Combo Only")); Menu.Add("UBAddons.Warwick.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack")); Menu.Add("UBAddons.Warwick.E.Spell.Enable", new CheckBox("E on Enemy spell")); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.Add("UBAddons.Warwick.Q.HP", new Slider("Min HP for Q behind target", 20)); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotHitSlider(SpellSlot.E, 2, 1, 6); ComboMenu.CreatSlotCheckBox(SpellSlot.R); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E); JungleClearMenu.CreatManaLimit(); } #endregion FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + "."; FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("AA to minion")); FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("AA to monster")); FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("AA to champ")); FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for AA champ & monster", 15)); } #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Kassadin") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 400, SkillShotType.Cone, 500, int.MaxValue, 10); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 500, int.MaxValue, 150); _abilitySequence = new[] { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 }; if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } var flashSlot = Kassawin.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); KassaMenu = MainMenu.AddMenu("BloodimirKassadin", "bloodimirkassa"); KassaMenu.AddGroupLabel("Bloodimir Kassadin v1.0.0.1"); KassaMenu.AddSeparator(); KassaMenu.AddLabel("Bloodimir Kassadin v1.0.0.1"); ComboMenu = KassaMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Maximum enemy to R", 2, 0, 5)); HarassMenu = KassaMenu.AddSubMenu("HarassMenu", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); LaneJungleClear = KassaMenu.AddSubMenu("Lane Jungle Clear", "lanejungleclear"); LaneJungleClear.AddGroupLabel("Lane Jungle Clear Settings"); LaneJungleClear.Add("LCQ", new CheckBox("Use Q")); LaneJungleClear.Add("LCE", new CheckBox("Use E")); LaneJungleClear.Add("LCR", new CheckBox("Use R")); LastHitMenu = KassaMenu.AddSubMenu("Last Hit", "lasthit"); LastHitMenu.AddGroupLabel("Last Hit Settings"); LastHitMenu.Add("LHQ", new CheckBox("Use Q")); LastHitMenu.Add("LHW", new CheckBox("Use W")); DrawMenu = KassaMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); MiscMenu = KassaMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS using Q")); MiscMenu.Add("int", new CheckBox("TRY to Interrupt Channeled Spells")); MiscMenu.Add("gape", new CheckBox("Anti Gapcloser E")); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells")); MiscMenu.Add("resetaa", new CheckBox("Auto Reset AA with W")); FleeMenu = KassaMenu.AddSubMenu("Flee", "Flee"); FleeMenu.Add("fleer", new CheckBox("Use R to Mouse Pos")); SkinMenu = KassaMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 5)); var sid = new[] { "Default", "Festival", "Deep One", "Pre-Void", "Harbinger", "Cosmic Reaver" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interruptererer; Orbwalker.OnPostAttack += Reset; Drawing.OnDraw += OnDraw; }
static Config() { PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR"); PandaTeemoReborn.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way."); PandaTeemoReborn.AddGroupLabel( "Any unauthorized redistribution without credits will result in severe consequences."); PandaTeemoReborn.AddGroupLabel("Thank you for using this addon and have a fun time!"); ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo"); ComboMenu.AddLabel("Spell Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q in Combo")); ComboMenu.Add("useW", new CheckBox("Use W in Combo")); ComboMenu.Add("useR", new CheckBox("Use R in Combo")); ComboMenu.AddLabel("ManaManager"); ComboMenu.Add("manaQ", new Slider("Mana before casting Q")); ComboMenu.Add("manaW", new Slider("Mana before casting W")); ComboMenu.Add("manaR", new Slider("Mana before casting R")); ComboMenu.AddLabel("Q Settings"); ComboMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180)); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic")); ComboMenu.Add("rPoison", new CheckBox("Cast R only if target isn't Poisoned")); ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); ComboMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); ComboMenu.AddLabel("Misc Settings"); ComboMenu.Add("adc", new CheckBox("Use Q only on ADC", false)); ComboMenu.Add("wRange", new CheckBox("Use W only if enemy is in range")); HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Spell Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q in Harass")); HarassMenu.Add("useW", new CheckBox("Use W in Harass", false)); HarassMenu.AddLabel("ManaManager"); HarassMenu.Add("manaQ", new Slider("Mana before casting Q")); HarassMenu.Add("manaW", new Slider("Mana before casting W")); HarassMenu.AddLabel("Q Settings"); HarassMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180)); HarassMenu.AddLabel("Misc Settings"); HarassMenu.Add("adc", new CheckBox("Use Q only on ADC", false)); HarassMenu.Add("wRange", new CheckBox("Use W only if enemy is in range")); LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddLabel("Spell Settings"); LaneClearMenu.Add("useQ", new CheckBox("LaneClear with Q")); LaneClearMenu.Add("useR", new CheckBox("LaneClear with R")); LaneClearMenu.AddLabel("ManaManager"); LaneClearMenu.Add("manaQ", new Slider("Q Mana Manager", 50)); LaneClearMenu.Add("manaR", new Slider("R Mana Manager", 50)); LaneClearMenu.AddLabel("Q Settings"); LaneClearMenu.Add("harass", new CheckBox("Use Harass Based Logic")); LaneClearMenu.Add("disableLC", new CheckBox("Disable LaneClear Based Logic")); LaneClearMenu.AddLabel("R Settings"); LaneClearMenu.Add("rKillable", new CheckBox("Only cast R if minion(s) are killable")); LaneClearMenu.Add("rPoison", new CheckBox("Cast R only if minion isn't Poisoned")); LaneClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); LaneClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); LaneClearMenu.Add("minionR", new Slider("Minions before casting R: {0}", 3, 1, 4)); JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear"); JungleClearMenu.AddGroupLabel("Spell Settings"); JungleClearMenu.Add("useQ", new CheckBox("JungleClear with Q")); JungleClearMenu.Add("useR", new CheckBox("JungleClear with R")); JungleClearMenu.AddLabel("ManaManager"); JungleClearMenu.Add("manaQ", new Slider("Q Mana Manager", 25)); JungleClearMenu.Add("manaR", new Slider("R Mana Manager", 25)); JungleClearMenu.AddLabel("R Settings"); JungleClearMenu.Add("rKillable", new CheckBox("Only cast R if mob(s) are killable", false)); JungleClearMenu.Add("rPoison", new CheckBox("Cast R only if mob isn't Poisoned")); JungleClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); JungleClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); JungleClearMenu.Add("mobR", new Slider("Mobs before casting R: {0}", 1, 1, 4)); JungleClearMenu.AddLabel("Misc Settings"); JungleClearMenu.Add("bMob", new CheckBox("Prevent Spell Usage on Small Mobs")); KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal"); KillStealMenu.AddGroupLabel("Spell Settings"); KillStealMenu.Add("useQ", new CheckBox("Kill Steal with Q")); KillStealMenu.Add("useR", new CheckBox("Kill Steal with R", false)); KillStealMenu.AddLabel("ManaManager"); KillStealMenu.Add("manaQ", new Slider("Q Mana Manager", 25)); KillStealMenu.Add("manaR", new Slider("R Mana Manager", 25)); KillStealMenu.AddLabel("R Settings"); KillStealMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); KillStealMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic")); FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("useW", new CheckBox("Flee with W")); FleeMenu.Add("useR", new CheckBox("Flee with R")); FleeMenu.AddLabel("R Settings"); FleeMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000)); FleeMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom"); AutoShroomMenu.AddGroupLabel("Auto Shroom Settings"); AutoShroomMenu.Add("useR", new CheckBox("AutoShroom with R")); AutoShroomMenu.Add("manaR", new Slider("R Mana Manager", 25)); AutoShroomMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3)); AutoShroomMenu.Add("enableShroom", new CheckBox("Load AutoShroom (Requires F5)")); AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Use Default Locations (Requires F5)")); AutoShroomMenu.AddLabel("Debug Mode"); var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Enable Debug Mode", false)); enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { Chat.Print("PandaTeemo | Debug Mode Disabled", System.Drawing.Color.LawnGreen); } else { Chat.Print("PandaTeemo | Debug Mode Enabled", System.Drawing.Color.Red); } }; var save = AutoShroomMenu.Add("saveButton", new KeyBind("Save Configuration", false, KeyBind.BindTypes.HoldActive, 'K')); save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { return; } if (Extensions.MenuValues.AutoShroom.DebugMode) { save.CurrentValue = false; AutoShroom.SavePositions(); } }; AutoShroomMenu.AddLabel("Shroom Location Adder"); AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position")); var add = AutoShroomMenu.Add("newposButton", new KeyBind("Save Position", false, KeyBind.BindTypes.HoldActive, 'L')); add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { return; } if (Extensions.MenuValues.AutoShroom.DebugMode) { add.CurrentValue = false; Vector3 newPosition = Vector3.Zero; switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue) { case 0: newPosition = Game.CursorPos; break; case 1: newPosition = Player.Instance.Position; break; } if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition)) { AutoShroom.AddShroomLocation(newPosition); AutoShroom.SavePositions(); } } }; var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Delete Position", false, KeyBind.BindTypes.HoldActive, 'U')); remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (!args.NewValue) { return; } if (Extensions.MenuValues.AutoShroom.DebugMode) { remove.CurrentValue = false; } Vector3 newPosition = Vector3.Zero; switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue) { case 0: newPosition = Game.CursorPos; break; case 1: newPosition = Player.Instance.Position; break; } if (newPosition == Vector3.Zero) { return; } var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList(); if (!nearbyShrooms.Any()) { return; } AutoShroom.RemoveShroomLocations(nearbyShrooms); AutoShroom.SavePositions(); }; DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawingMenu.Add("drawR", new CheckBox("Draw R Range")); DrawingMenu.Add("drawautoR", new CheckBox("Draw Auto Shroom Positions")); DrawingMenu.Add("drawdoubleR", new CheckBox("Draw Double Shroom Prediction", false)); MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Spell Settings"); MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false)); MiscMenu.Add("autoW", new CheckBox("Automatic W", false)); MiscMenu.Add("intq", new CheckBox("Interrupt with Q")); MiscMenu.Add("gapR", new CheckBox("Gapcloser with R")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Talon) { Chat.Print("<font color='#ff0000'>ERROR 0: FAILED TO LAUNCH</font>"); return; } _Q = new Spell.Active(SpellSlot.Q); _W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Cone, 250, null, 25); _E = new Spell.Targeted(SpellSlot.E, 700); _R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular); IgniteSlot = _Player.GetSpellSlotFromName("SummonerDot"); _bilge = new Item(3144, 475f); _blade = new Item(3153, 425f); _hydra = new Item(3074, 250f); _tiamat = new Item(3077, 250f); _rand = new Item(3143, 490f); _lotis = new Item(3190, 590f); _youmuu = new Item(3142, 10); _botrk = new Item(3153, 550f); _manapot = new Item(2004, 10); Menu = MainMenu.AddMenu("Talon", "talon"); Menu.AddGroupLabel("Talon"); Menu.AddLabel("By Buddy - Feel free to donate me a monitor :^)"); Menu.AddSeparator(); Menu.Add("gobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); ComboMenu = Menu.AddSubMenu("::Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("cUseYoumuu", new CheckBox("Use Youmuu's")); ComboMenu.Add("cUseTiamat", new CheckBox("Use Tiamat")); ComboMenu.Add("cUseHydra", new CheckBox("Use Hydra")); ComboMenu.Add("cUseBilge", new CheckBox("Use Bilge")); ComboMenu.Add("cUseBotrk", new CheckBox("Use Botrk")); HarassMenu = Menu.AddSubMenu("::Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("::Flee Menu", "fleemenu"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseE", new CheckBox("Use E")); FleeMenu.Add("fUseR", new CheckBox("Use R", false)); FleeMenu.Add("fUseYoumuu", new CheckBox("Use Youmuu's", false)); FarmMenu = Menu.AddSubMenu("::Farm Menu", "farmmenu"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q", true)); FarmMenu.Add("fLHUseW", new CheckBox("Use W", true)); FarmMenu.Add("fLHUseE", new CheckBox("Use E", true)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCUseE", new CheckBox("Use E")); KSMenu = Menu.AddSubMenu("::KS Menu", "ksmenu"); KSMenu.AddGroupLabel("Ks Menu"); KSMenu.Add("ksUseQ", new CheckBox("Use Q")); KSMenu.Add("ksUseW", new CheckBox("Use W")); KSMenu.Add("ksUseE", new CheckBox("Use E")); KSMenu.Add("ksUseI", new CheckBox("Use Ignite")); DrawMenu = Menu.AddSubMenu("::Draw Menu", "drawmenu"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("DrawW", new CheckBox("Draw W")); DrawMenu.Add("DrawE", new CheckBox("Draw E")); DrawMenu.Add("DrawR", new CheckBox("Draw R")); DrawMenu.Add("DrawComboCircle", new CheckBox("Draw Combo Circle")); DrawMenu.Add("DrawComboLine", new CheckBox("Draw Combo Line")); DrawMenu.Add("DrawHPBarCombo", new CheckBox("Draw HP Bar Combo Damage")); DrawMenu.Add("DrawText", new CheckBox("Draw Text Combo Ready")); DrawMenu.Add("DrawMana", new CheckBox("Draw Calculated Mana")); ItemMenu = Menu.AddSubMenu("::Item Menu", "itemmenu"); ItemMenu.AddGroupLabel("Item Menu"); ItemMenu.Add("useHydra", new CheckBox("Use Hydra")); ItemMenu.Add("useYoumuu", new CheckBox("Use Youmuu's")); ItemMenu.Add("useTiamat", new CheckBox("Use Tiamat")); ItemMenu.Add("useBilge", new CheckBox("Use Bilge")); ItemMenu.Add("useBotrk", new CheckBox("Use Botrk")); LogicMenu = Menu.AddSubMenu("::Logic Menu", "logicmenu"); LogicMenu.AddGroupLabel("Logic Menu"); LogicMenu.Add("eUseHealthCheck", new CheckBox("Only Use E if Health is Above Amount")); LogicMenu.Add("eUseHealthSlider", new Slider("Health:", 250, 50, 1250)); LogicMenu.AddSeparator(); LogicMenu.Add("DrawRCastCircle", new CheckBox("Draw R Recommended Cast Range Circle")); LogicMenu.Add("DrawRCastBufferRange", new Slider("Buffer Range:", 0, -100, 100)); ManaMenu = Menu.AddSubMenu("::Mana Menu", "manamenu"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("useManaPotion", new Slider("Use Mana Pot if Mana: --not working yet", 150, 0, (int)_Player.Mana)); ManaMenu.Add("waveClearMana", new Slider("Dont Cast Waveclear Spells if Mana:", 75, 0, 150)); //LogicMenu.AddSeparator(); //LogicMenu.Add("DrawRecommendedRRange", new CheckBox("Draw Recommended R Cast Range")); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); //Calls... Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.Drawing_OnDraw; //BladeObject = ObjectManager.Get<GameObject>().FirstOrDefault(obj => obj.Name != null && obj.IsValid && obj.Name.ToLower().Contains("doomball")); Chat.Print("Talon Initialized Succesfully - Version 0.2"); }
private static void OnLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Zilean") { return; } ZilMenu = MainMenu.AddMenu("Zilean", "Zilean"); ZilMenu.AddGroupLabel("Welcome to FUE Zilean addon!"); UltMenu = ZilMenu.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("ultially", new CheckBox("Use ult on ally")); UltMenu.Add("allyhpult", new Slider("Ally Health %", 15, 1, 100)); UltMenu.AddGroupLabel("Ult ally"); foreach (var ally in ObjectManager.Get <AIHeroClient>().Where(hero => hero.IsAlly && !hero.IsMe)) { CheckBox cb = new CheckBox(ally.BaseSkinName) { CurrentValue = false }; if (ally.Team == ObjectManager.Player.Team) { UltMenu.Add("castultally" + ally.BaseSkinName, cb); } } UltMenu.AddSeparator(); UltMenu.Add("user", new CheckBox("Use ult on Myself")); UltMenu.Add("rhp", new Slider("Self Health %", 15, 1, 100)); ComboMenu = ZilMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW1", new CheckBox("Use W", false)); ComboMenu.Add("useW2", new CheckBox("Use W only if Q hits")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("Qcc", new CheckBox("Use Q on immobile")); ComboMenu.Add("useign", new CheckBox("Use Ignite")); HarassMenu = ZilMenu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQH", new CheckBox("Use Q")); HarassMenu.Add("useEH", new CheckBox("Use E", false)); HarassMenu.Add("autoH", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T')); HarassMenu.AddSeparator(); HarassMenu.Add("autoHQ", new CheckBox("Use Q AutoHarass")); HarassMenu.Add("autoHE", new CheckBox("Use E AutoHarass")); HarassMenu.AddSeparator(); HarassMenu.Add("HMana", new Slider("Min % mana for AutoHarass", 30, 0, 100)); LaneMenu = ZilMenu.AddSubMenu("Farm"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("useQL", new CheckBox("Use Q")); LaneMenu.Add("useWL", new CheckBox("Use W to reset bomb")); LaneMenu.AddSeparator(); LaneMenu.Add("usemanaL", new Slider("Min % mana for LaneClear", 30, 0, 100)); LaneMenu.Add("lccount", new Slider("Min Minions for Q", 3, 0, 8)); MiscMenu = ZilMenu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("disableAA", new CheckBox("Disable AA", false)); MiscMenu.Add("suppmode", new CheckBox("Support mode", false)); MiscMenu.Add("gap", new CheckBox("gapcloser")); MiscMenu.Add("int", new CheckBox("interrupter")); MiscMenu.Add("ksQ", new CheckBox("Q ks")); DrawMenu = ZilMenu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Drawings Settings"); DrawMenu.Add("drawaoff", new CheckBox("Disable Draws", false)); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); FleeMenu = ZilMenu.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("fleee", new CheckBox("Use E")); FleeMenu.Add("fleew", new CheckBox("Use W")); SkinMenu = ZilMenu.AddSubMenu("Skin", "Skin"); SkinMenu.AddGroupLabel("Skin Selectior"); var skin = SkinMenu.Add("SkinID", new Slider("Skin", 5, 0, 5)); var SkinID = new[] { "Classic Zilean", "Old Saint Zilean", "Groovy Zilean", "Shurima Desert Zilean", "Time Machine Zilean", "Blood Moon Zilean" }; skin.DisplayName = SkinID[skin.CurrentValue]; skin.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = SkinID[changeArgs.NewValue]; }; Q = new Spell.Skillshot(SpellSlot.Q, 880, SkillShotType.Circular, (int)0.3f, 2000, 150); Q.AllowedCollisionCount = int.MaxValue; W = new Spell.Active(SpellSlot.W, 0); E = new Spell.Targeted(SpellSlot.E, 700); R = new Spell.Targeted(SpellSlot.R, 900); ign = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Game.OnUpdate += OnGameUpdate; Gapcloser.OnGapcloser += OnGapCloser; Interrupter.OnInterruptableSpell += Interrupt; Drawing.OnDraw += Drawing_OnDraw; }
public static void Load() { menuIni = MainMenu.AddMenu("Kindred", "Kindred"); menuIni.AddGroupLabel("Welcome to the Worst Kindred addon!"); UltMenu = menuIni.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("Rally", new CheckBox("R Save Ally / Self")); UltMenu.Add("Rallyh", new Slider("R Ally Health %", 20, 0, 100)); UltMenu.AddGroupLabel("Don't Use Ult On: "); foreach (var ally in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(ally.BaseSkinName) { CurrentValue = false }; if (ally.Team == ObjectManager.Player.Team) { UltMenu.Add("DontUlt" + ally.BaseSkinName, cb); } } ComboMenu = menuIni.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.Add("Q", new CheckBox("Kullan Q")); ComboMenu.Add("W", new CheckBox("Kullan W")); ComboMenu.Add("E", new CheckBox("Kullan E")); ComboMenu.AddGroupLabel("Ek Ayarlar"); ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "To Target", "To Mouse")); ComboMenu.Add("QW", new CheckBox("Q yu sadece w aktifse kullan", false)); ComboMenu.Add("QAA", new CheckBox("AA menzilinde hedefe Q kullanma", false)); ComboMenu.Add("Emark", new CheckBox("Odaklanmış hedefe E işaretle")); ComboMenu.Add("Pmark", new CheckBox("Odaklanmış hedefe pasif işaretle")); ComboMenu.Add("Pspells", new CheckBox("Hedefe ulti kullanmak için canı yüzde 15ten az olsun", false)); HarassMenu = menuIni.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.Add("Q", new CheckBox("Kullan Q")); HarassMenu.Add("W", new CheckBox("Kullan W", false)); HarassMenu.Add("E", new CheckBox("Kullan E")); LaneMenu = menuIni.AddSubMenu("Lane Clear"); LaneMenu.AddGroupLabel("LaneTemizleme Ayarları"); LaneMenu.Add("Q", new CheckBox("Kullan Q")); LaneMenu.Add("W", new CheckBox("Kullan W", false)); LaneMenu.Add("E", new CheckBox("Kullan E", false)); JungleMenu = menuIni.AddSubMenu("Jungle Clear"); JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları"); JungleMenu.Add("Q", new CheckBox("Kullan Q")); JungleMenu.Add("W", new CheckBox("Kullan W", false)); JungleMenu.Add("E", new CheckBox("Kullan E", false)); FleeMenu = menuIni.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Ayarları"); FleeMenu.Add("Q", new CheckBox("Kullan Q")); FleeMenu.Add("Qgap", new CheckBox("Gapclose Q Kullan")); ManaMenu = menuIni.AddSubMenu("Mana Yardımcısı"); ManaMenu.AddGroupLabel("Dürtme"); ManaMenu.Add("harassmana", new Slider("Dürtme mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lanetemizleme"); ManaMenu.Add("lanemana", new Slider("Lanetemizleme mana %", 60, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("Q", new CheckBox("Göster Q")); DrawMenu.Add("W", new CheckBox("Göster W")); DrawMenu.Add("E", new CheckBox("Göster E")); DrawMenu.Add("R", new CheckBox("Göster R")); DrawMenu.Add("debug", new CheckBox("Hataayıklama", false)); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Ashe) { return; } _q = new Spell.Active(SpellSlot.Q); _w = new Spell.Skillshot(SpellSlot.W, 1200, SkillShotType.Linear, 0, int.MaxValue, 60); { _w.AllowedCollisionCount = 0; } _e = new Spell.Skillshot(SpellSlot.E, 15000, SkillShotType.Linear, 0, int.MaxValue, 0); _r = new Spell.Skillshot(SpellSlot.R, 15000, SkillShotType.Linear, 500, 1000, 250); _r.AllowedCollisionCount = int.MaxValue; var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Teleport.OnTeleport += Teleport_OnTeleport; Chat.Print( "<font color=\"#4dd5ea\" >MeLoDag Presents </font><font color=\"#ffffff\" >AsheTheToLL </font><font color=\"#4dd5ea\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("AsheTheTroll", "AsheTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Ayarları:"); ComboMenu.Add("useQCombo", new CheckBox("Kullan Q")); ComboMenu.Add("UseQAAcombo", new CheckBox("Qdan sonra düz vuruş", false)); ComboMenu.AddLabel("W Ayarları:"); ComboMenu.Add("useWCombo", new CheckBox("Kullan W")); ComboMenu.Add("UseWAAcombo", new CheckBox("W den sonra düz vuruş", false)); ComboMenu.Add("CCE", new CheckBox("W hedefe vuracaksa otomatik at")); ComboMenu.Add("Wpred", new Slider("İsabet oranını seç %", 70, 0, 100)); ComboMenu.AddLabel("Higher % ->Daha yüksek ayarlarsan hedefi vurma oranın artar fakat daha az W kullanır"); ComboMenu.AddLabel("Lower % ->Ne kadar düşük olursa o kadar fazla kullanır W skilini ama mana sorunu yaşayabilirsin. "); ComboMenu.AddLabel("R Ayarları:"); ComboMenu.Add("useRCombo", new CheckBox("Kullan R [Hp%]")); ComboMenu.Add("Hp", new Slider("R kullan eğer düşmanın canı şundan azsa %", 45, 0, 100)); ComboMenu.Add("useRComboENEMIES", new CheckBox("Kullan R[Düşman Say]")); ComboMenu.Add("Rcount", new Slider("R Kaç hedefi Stunlasın >= ", 2, 1, 5)); ComboMenu.AddLabel("R kullanma menzili ayarını Tüm mantıksal hesaplamalar için kullan:"); ComboMenu.Add("useRRange", new Slider("Ultinin menzilini ayarla", 1800, 500, 2000)); ComboMenu.Add("ForceR", new KeyBind("Hedefe R Kullanma Tuşu", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); VolleyMenu = Menu.AddSubMenu("Volley Settings", "Volley"); VolleyMenu.AddGroupLabel("Şahin Atışı Ayarları:"); VolleyMenu.Add("Volley.castDragon", new KeyBind("Ejdere şahin atışı yolla", false, KeyBind.BindTypes.HoldActive, 'U')); VolleyMenu.Add("Volley.castBaron", new KeyBind("Barona şahin atışı gönder", false, KeyBind.BindTypes.HoldActive, 'I')); VolleyMenu.Add("Volley.sep1", new Separator()); VolleyMenu.Add("Volley.enable", new CheckBox("Şahin atışını otomatik yolla", false)); VolleyMenu.Add("Volley.noMode", new CheckBox("Hiçbir mod (lanetemizleme gibi)aktif değilken yap")); VolleyMenu.Add("Volley.mana", new Slider("En az {0}% Şu kadar manan varsa E kullan", 40)); VolleyMenu.Add("Volley.locationLabel", new Label("Şunlara şahin atışı yap:")); (VolleyMenu.Add("Volley.baron", new CheckBox("Baron"))).OnValueChange += VolleyLocation; (VolleyMenu.Add("Volley.dragon", new CheckBox("Ejder"))).OnValueChange += VolleyLocation; HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları:"); HarassMenu.Add("useQHarass", new CheckBox("Kullan Q")); HarassMenu.Add("useWHarass", new CheckBox("Kullan W")); HarassMenu.Add("useWHarassMana", new Slider("W en az mana > %", 70, 0, 100)); HarassMenu.AddLabel("Otomatik Dürtme Ayarları:"); HarassMenu.Add("autoWHarass", new CheckBox("Dürtmede otomatik W Kullan", false)); HarassMenu.Add("autoWHarassMana", new Slider("W en az mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Lane Temizleme Ayarları:"); JungleLaneMenu.Add("useWFarm", new CheckBox("Kullan W")); JungleLaneMenu.Add("useWManalane", new Slider("W en az mana > %", 70, 0, 100)); JungleLaneMenu.AddLabel("Orman Temizleme Ayarları:"); // JungleLaneMenu.Add("useQJungle", new CheckBox("Kullan Q")); JungleLaneMenu.Add("useWJungle", new CheckBox("Kullan W")); JungleLaneMenu.Add("useWMana", new Slider("W en az mana > %", 70, 0, 100)); FleeMenu = Menu.AddSubMenu("Flee Settings", "FleeSettings"); FleeMenu.Add("FleeQ", new CheckBox("Kullan W")); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gapcloser Ayarları:"); MiscMenu.Add("gapcloser", new CheckBox("Gapcloser için Otomatik W")); MiscMenu.AddLabel("Interrupt Ayarları:"); MiscMenu.Add("interrupter", new CheckBox("Enable Interrupter Using R")); MiscMenu.Add("interrupt.value", new ComboBox("Interrupter DangerLevel", 0, "High", "Medium", "Low")); MiscMenu.AddGroupLabel("Ks Ayarları:"); MiscMenu.Add("UseWks", new CheckBox("Use W ks")); MiscMenu.Add("UseRks", new CheckBox("Use R ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & HeaL", "Potion & HeaL"); AutoPotHealMenu.AddGroupLabel("Otomatik İksir Kullanma"); AutoPotHealMenu.Add("potion", new CheckBox("İksir Kullan")); AutoPotHealMenu.Add("potionminHP", new Slider("Can iksiri için en az şu kadar can%", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Mana iksiri için en az şu kadar mana %", 20)); AutoPotHealMenu.AddGroupLabel("Otomatik İyileştirme kullanımı"); AutoPotHealMenu.Add("UseHeal", new CheckBox("İyileştirme Kullan")); AutoPotHealMenu.Add("useHealHP", new Slider("İyileştirme(Heal) için en az canım şu kadar %", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Mahvolmuş kılıç Kullan")); ItemMenu.Add("useBotrkMyHP", new Slider("Benim canım < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Düşmanın canı < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Kullan Youmu")); ItemMenu.AddLabel("QQs Ayarları"); ItemMenu.Add("useQSS", new CheckBox("Kullan QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Sersemlemişse", true)); ItemMenu.Add("Blind", new CheckBox("Körse", true)); ItemMenu.Add("Charm", new CheckBox("Çekilmişse(Ahri)", true)); ItemMenu.Add("Suppression", new CheckBox("WW,Urgot RS(Suppression)", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph(Lulu W)", true)); ItemMenu.Add("Fear", new CheckBox("Korkmuşsa", true)); ItemMenu.Add("Taunt", new CheckBox("Alay etme", true)); ItemMenu.Add("Silence", new CheckBox("Susturulmuşsa", false)); ItemMenu.Add("QssDelay", new Slider("Kullan QSS Gecikme(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Kostüm hilesi kullan")); SkinMenu.Add("skin.Id", new Slider("Kostüm", 1, 0, 9)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.AddLabel("Baseye dönüş takip et"); DrawMenu.Add("draw.Recall", new CheckBox("Chatte Yaz")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; // Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += OnAfterAttack; }