Exemple #1
0
 void OnTriggerEnter2D(Collider2D coll)
 {
     if (coll.gameObject.CompareTag(Tag))
     {
         if (flashColorExists)
         {
             flashColor.Change();
         }
         if (flashScaleExists)
         {
             flashScale.Change();
         }
         if (particleSystemExists)
         {
             myParticleSystem.Play();
         }
     }
 }