private void FixedUpdate() { Frame = _nextFrame; _nextFrame = new FixedInputFrame(); }
void Start() { Frame = new FixedInputFrame(); _nextFrame = new FixedInputFrame(); }
private void FixedUpdate() { Frame = _nextFrame; _nextFrame = new FixedInputFrame(); }
void Start() { Frame = new FixedInputFrame(); _nextFrame = new FixedInputFrame(); }