protected void ShuffleFishSpots() { if (Shuffle && FishSpots.Index == 0) { FishSpots.Shuffle(); Logger.Info(Localization.Localization.ExFish_SuffleSpots); } }
protected virtual void ChangeFishSpot() { FishSpots.Next(); Logger.Info(Localization.Localization.ExFish_ChangeSpots); fishcount = 0; Logger.Info(Localization.Localization.ExFish_ResetCount); fishlimit = GetFishLimit(); sitRoll = SitRng.NextDouble(); spotinit = false; isFishing = false; isSitting = false; }