Exemple #1
0
 // Use this for initialization
 void Start()
 {
     fish               = GameObject.Find("Fish_Player");
     fishOxygen         = fish.gameObject.GetComponent <FishOxygen>();
     transform.position = CreateAirPosition();
     StartCoroutine(SeagullLoop());
 }
Exemple #2
0
 void Start()
 {
     fishMovement   = GetComponent <FishMovement>();
     fishOxygen     = GetComponent <FishOxygen>();
     fishIndicators = GetComponent <FishIndicators>();
     rb             = GetComponent <Rigidbody>();
     respawning     = false;
     wonLevel       = false;
 }