public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay, TimeSpan.FromSeconds(1.0)) { m_Item = item; m_InLOS = inLOS; m_CanFit = canFit; Priority = TimerPriority.FiftyMS; }
public InternalTimer( FireFieldItem item ) : base(TimeSpan.FromSeconds( 0.5 ), TimeSpan.FromSeconds( 1.0 )) { m_Item = item; }
public InternalTimer(FireFieldItem item) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(1.0)) { m_Item = item; }
public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay, TimeSpan.FromSeconds(1.0)) { this.m_Item = item; this.m_InLOS = inLOS; this.m_CanFit = canFit; this.Priority = TimerPriority.FiftyMS; }
public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (BaseBoat.FindBoatAt(p, Caster.Map) != null) { Caster.SendMessage("That location is blocked."); } else if (SpellHelper.CheckTown(p, Caster) && CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); int dx = Caster.Location.X - p.X; int dy = Caster.Location.Y - p.Y; int rx = (dx - dy) * 44; int ry = (dx + dy) * 44; bool eastToWest; if (rx >= 0 && ry >= 0) { eastToWest = false; } else if (rx >= 0) { eastToWest = true; } else if (ry >= 0) { eastToWest = true; } else { eastToWest = false; } Effects.PlaySound(p, Caster.Map, 0x20C); int itemID = eastToWest ? 0x398C : 0x3996; TimeSpan duration; bool enhancedSpellcast = SpellHelper.IsEnhancedSpell(Caster, null, EnhancedSpellbookType.Fire, false, true); duration = TimeSpan.FromSeconds(4.0 + (Caster.Skills[SkillName.Magery].Value * 0.5)); for (int i = -2; i <= 2; ++i) { Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z); FireFieldItem fireField = new FireFieldItem(itemID, loc, Caster, Caster.Map, duration, i); if (enhancedSpellcast) { fireField.m_Enhanced = true; } } } FinishSequence(); }