// Start is called before the first frame update
 void Start()
 {
     mainCamera    = Camera.main;
     anotherScript = anotherObject.GetComponent <FireCountManager>();
     goaltext.text = "";
     gameText.text = "";
 }
Exemple #2
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 // Start is called before the first frame update
 void Start()
 {
     anotherScript = anotherObject.GetComponent <FireCountManager>();
 }