public void Constructor_WhenCalledWithEmptyList_StateIsSet() { //Arrange var uiElements = new List <Control>(); //Act var automaton = new FiniteStateAutomatonValidator(uiElements); var result = automaton.GetUiElements(); //Assert Assert.IsTrue(result != null); CollectionAssert.AreEqual(result, uiElements); }
public void Constructor_WhenCalled_StateIsSet() { //Arrange var uiElements = GetTestComboBox(); //Act var automaton = new FiniteStateAutomatonValidator(uiElements); var result = automaton.GetUiElements(); //Assert Assert.IsTrue(result != null); CollectionAssert.AreEqual(result, uiElements); }
public void DisableAllStates_WhenCalled_AllUiElementsAreDisabled() { //Arrange var uiElements = GetTestComboBox(); var automaton = new FiniteStateAutomatonValidator(uiElements); //Act automaton.DisableAllStates(); var result = automaton.GetUiElements(); //Assert Assert.IsTrue(result != null); Assert.IsTrue(result.All(entry => entry.IsEnabled == false)); }
public void EnableValidTransitions_WhenCalledWithVariable_CorrectStatesAreEnabled() { //Arrange var uiElements = GetTestComboBox(); var nextState = new VariableObject(); var automaton = new FiniteStateAutomatonValidator(uiElements); //Act automaton.DoTransition(nextState); var result = automaton.GetUiElements(); //Assert Assert.IsTrue(result[0].IsEnabled == false); Assert.IsTrue(result[2].IsEnabled == false); Assert.IsTrue(result[3].IsEnabled); //op Assert.IsTrue(result[1].IsEnabled); //leftBracket Assert.IsTrue(result[4].IsEnabled == false); }