public void PointerUp() { if (FingerUp != null) { FingerUp.Invoke(); } }
/// <summary> /// Raises the <see cref="FingerUp"/> event. /// </summary> /// <param name="fingerID">A value which identifies the finger which was pressed or removed.</param> /// <param name="x">The normalized x-coordinate at which the finger was pressed or removed.</param> /// <param name="y">The normalized y-coordinate at which the finger was pressed or removed.</param> /// <param name="pressure">The normalized pressure with which the touch was applied.</param> protected virtual void OnFingerUp(Int64 fingerID, Single x, Single y, Single pressure) => FingerUp?.Invoke(this, fingerID, x, y, pressure);