void hit() { if (!jump && CA.getAns() == num) { GameObject.Find("Main Camera").GetComponent <GameCtrl>().AddAMA(); jump = true; befound = true; showPeople.SP.showpeo(num); Rigidbody rig = gameObject.GetComponent <Rigidbody> (); rig.AddForce(Vector3.up * 200.0f); findManager.RecycleImage(); //圖片隱藏 重新計算秒數 CA.setAns(); findManager.GrandMaCube = CA.getAnsObject(); //生成新AMA放入腳本中對應 Invoke("CloseJump", 1); } }