Exemple #1
0
        public questStatus Delete(TablesetId tablesetId)
        {
            // Initialize
            questStatus      status = null;
            DbMgrTransaction trans  = null;


            // BEGIN TRANSACTION
            status = BeginTransaction("DeleteTableset_" + Guid.NewGuid().ToString(), out trans);
            if (!questStatusDef.IsSuccess(status))
            {
                return(status);
            }


            try
            {
                // Delete tableset filters
                FiltersMgr filtersMgr = new FiltersMgr(this.UserSession);
                status = filtersMgr.Delete(trans, tablesetId);
                if (!questStatusDef.IsSuccess(status))
                {
                    RollbackTransaction(trans);
                    return(status);
                }

                // Delete Tableset
                DbTablesetsMgr dbTablesetsMgr = new DbTablesetsMgr(this.UserSession);
                status = dbTablesetsMgr.Delete(tablesetId);
                if (!questStatusDef.IsSuccess(status))
                {
                    RollbackTransaction(trans);
                    return(status);
                }

                // COMMIT TRANSACTION
                status = CommitTransaction(trans);
                if (!questStatusDef.IsSuccess(status))
                {
                    return(status);
                }
            }
            catch (System.Exception ex)
            {
                if (trans != null)
                {
                    RollbackTransaction(trans);
                }
                return(new questStatus(Severity.Fatal, String.Format("EXCEPTION: {0}.{1}: {2}",
                                                                     this.GetType().Name, MethodBase.GetCurrentMethod().Name,
                                                                     ex.InnerException != null ? ex.InnerException.Message : ex.Message)));
            }


            return(new questStatus(Severity.Success));
        }
        public questStatus Delete(FilterId filterId)
        {
            // Initialize
            questStatus status = null;


            // Delete
            FiltersMgr filtersMgr = new FiltersMgr(this.UserSession);

            status = filtersMgr.Delete(filterId);
            if (!questStatusDef.IsSuccess(status))
            {
                return(status);
            }
            return(new questStatus(Severity.Success));
        }