/// <summary> /// Applies a connection filter to the stream. /// </summary> private void ApplyConnectionFilter() { lock (_stateLock) { if (State == ConnectionState.Creating) { State = ConnectionState.Open; if (_filterContext.Connection != _libuvStream) { _filteredStreamAdapter = new FilteredStreamAdapter(ConnectionId, _filterContext.Connection, Memory, ThreadPool, _bufferSizeControl); SocketInput = _filteredStreamAdapter.SocketInput; SocketOutput = _filteredStreamAdapter.SocketOutput; _readInputTask = _filteredStreamAdapter.ReadInputAsync(); } else { SocketInput = _rawSocketInput; SocketOutput = _rawSocketOutput; } this.OnConnect(); } else { this.Close(CloseType.SocketDisconnect); } } }
private void ApplyConnectionFilter() { lock (_stateLock) { if (_connectionState == ConnectionState.CreatingFrame) { _connectionState = ConnectionState.Open; if (_filterContext.Connection != _libuvStream) { _filteredStreamAdapter = new FilteredStreamAdapter(ConnectionId, _filterContext.Connection, Memory, Log, ThreadPool); SocketInput = _filteredStreamAdapter.SocketInput; SocketOutput = _filteredStreamAdapter.SocketOutput; _readInputContinuation = _filteredStreamAdapter.ReadInputAsync(); } else { SocketInput = _rawSocketInput; SocketOutput = _rawSocketOutput; } PrepareRequest = _filterContext.PrepareRequest; _frame = CreateFrame(); _frame.Start(); } else { ConnectionControl.End(ProduceEndType.SocketDisconnect); } } }
private void ApplyConnectionFilter() { var filteredStreamAdapter = new FilteredStreamAdapter(_filterContext.Connection, Memory2, Log); SocketInput = filteredStreamAdapter.SocketInput; SocketOutput = filteredStreamAdapter.SocketOutput; _frame = new Frame(this); _frame.Start(); }
private void ApplyConnectionFilter() { if (_filterContext.Connection != _libuvStream) { _filteredStreamAdapter = new FilteredStreamAdapter(ConnectionId, _filterContext.Connection, Thread.Memory, Log, ThreadPool, _bufferSizeControl); _frame.SocketInput = _filteredStreamAdapter.SocketInput; _frame.SocketOutput = _filteredStreamAdapter.SocketOutput; _readInputTask = _filteredStreamAdapter.ReadInputAsync(); } _frame.PrepareRequest = _filterContext.PrepareRequest; _frame.Start(); }