void Update() { if (GetComponent <JournalWatcher>().runGrabLog == true) { GetFile(); GetComponent <JournalWatcher>().runGrabLog = false; } if (Input.GetKeyDown("f")) { GetFile(); } GameObject FilterText; FilterText = GameObject.Find("FilterText"); if (Input.GetKeyDown("1")) { Reward(); FilterText.GetComponent <Text>().text = "Showing highest paying missions"; } if (Input.GetKeyDown("2")) { Distance(); FilterText.GetComponent <Text>().text = "Showing closest missions"; } if (Input.GetKeyDown("3")) { Time(); FilterText.GetComponent <Text>().text = "Showing missions with least amount of time remaining"; } if (Input.GetKeyDown("4")) { if (ActiveMissionCount == 0) { Debug.Log("No missions!"); } else { foreach (var item in ActiveMissionList) { item.active = false; } ActiveMissionList[0].active = true; UpdateMissionList(); } } if (Input.GetKeyDown("5")) { if (ActiveMissionCount < 2) { Debug.Log("No missions!"); } else { foreach (var item in ActiveMissionList) { item.active = false; } ActiveMissionList[1].active = true; UpdateMissionList(); } } if (Input.GetKeyDown("6")) { if (ActiveMissionCount < 3) { Debug.Log("No missions!"); } else { foreach (var item in ActiveMissionList) { item.active = false; } ActiveMissionList[2].active = true; UpdateMissionList(); } } }