private void hasautopathFile() { if (autopathwrite == null) { autopathwrite = new FileTextChangeManager(@"./egameCopyConfig/autopath.txt"); } FilesAndDirsChangeManager.hasSomeFile(@"./egameCopyConfig/autopath.txt", true); }
private static void addIndexXml() { if (!FilesAndDirsChangeManager.hasSomeFile(path + @"/Index.xml", true)) { write.TxtPath = path + @"/Index.xml"; string p = @"<?xml version=""1.0"" encoding=""utf-8""?> <index> <brand> <main>brand/Main.swf?v=1.0.01291356</main> <skin>brand/Skin.swf?v=1.0.01291356</skin> </brand> <app>game/Game.swf?v=" + PathManager.GetInstance().VersionTxt + @"</app> </index>"; write.addOneLine(p); } ; }
public static void addStartTitle() { if (write == null) { write = new FileTextChangeManager(); } addIndexXml(); write.TxtPath = path + @"\" + filename; if (!FilesAndDirsChangeManager.hasSomeFile(write.TxtPath, true)) { write.addOneLine(@"## 版本 (" + PathManager.GetInstance().VersionTxt + ")"); write.addOneLine(@"## 内测"); write.addOneLine(@"## 步骤"); Log.trace("创建文件到 " + write.TxtPath + " 成功"); } else { write.addOneLine("最新记录"); }; }