public void Load(string file, FileLoaders.IFileLoader loader)
        {
            ClearEntities();
            ClearZones();
            ClearHotspots();

            if (loader is FileLoaders.Scene)
            {
                var scene = (SadConsole.GameHelpers.Scene)loader.Load(file);

                surface = (LayeredSurface)scene.Surface.TextSurface;
                int renderWidth  = Math.Min(MainScreen.Instance.InnerEmptyBounds.Width, surface.Width);
                int renderHeight = Math.Min(MainScreen.Instance.InnerEmptyBounds.Height, surface.Height);
                surface.RenderArea = new Rectangle(0, 0, renderWidth, renderHeight);
                hotspotSurface     = new BasicSurface(renderWidth, renderHeight, Settings.Config.ScreenFont);

                foreach (var item in scene.Objects)
                {
                    LoadEntity(item);
                }

                foreach (var zone in scene.Zones)
                {
                    LoadZone(zone);
                }

                foreach (var spot in scene.Hotspots)
                {
                    LoadHotspot(spot);
                }
            }

            surface.Font = Settings.Config.ScreenFont;
            Title        = Path.GetFileName(file);
        }
        private void LoadEditor(string file, FileLoaders.IFileLoader loader)
        {
            Editors.IEditor editor = null;

            if (loader is FileLoaders.LayeredSurface || loader is FileLoaders.BasicSurface)
            {
                editor = new Editors.LayeredConsoleEditor();
                AddEditor(editor, false);
                editor.Load(file, loader);
            }
            else if (loader is FileLoaders.GameObject)
            {
                editor = new Editors.GameObjectEditor();
                AddEditor(editor, false);
                editor.Load(file, loader);
            }
            else if (loader is FileLoaders.Scene)
            {
                editor = new Editors.SceneEditor();
                AddEditor(editor, false);
                editor.Load(file, loader);
            }
            if (editor != null)
            {
                //editor.RenderedConsole.TextSurface.RenderArea = new Rectangle(0, 0, InnerEmptyBounds.Width, InnerEmptyBounds.Height);
                ChangeActiveEditor(editor);
            }

            topBarPane.IsVisible = true;
            ToolsPane.IsVisible  = true;
        }
 public void Load(string file, FileLoaders.IFileLoader loader)
 {
     if (loader is FileLoaders.GameObject)
     {
         SetEntity((GameObject)((FileLoaders.GameObject)loader).Load(file));
         Title = System.IO.Path.GetFileName(file);
     }
 }