Exemple #1
0
 public Model(Control parent)
 {
     m_parent   = parent;
     Dispatcher = Dispatcher.CurrentDispatcher;
     Settings   = new Settings(Settings.DefaultLocalFilepath)
     {
         AutoSaveOnChanges = true
     };
     FInfoMap   = new FileInfoMap();
     Duplicates = new BindingListEx <FileInfo>();
     Errors     = new List <string>();
 }
Exemple #2
0
 public static void ReadOrCreateEmptyMap()
 {
     if (File.Exists("filemap.bin"))
     {
         using (var fs = File.Open("filemap.bin", FileMode.Open))
         {
             Map = Serializer.Deserialize <FileInfoMap>(fs);
         }
     }
     else
     {
         File.Create("filemap.bin");
         Map = new FileInfoMap();
     }
 }
Exemple #3
0
 // Start is called before the first frame update
 void Start()
 {
     DontDestroyOnLoad(gameObject);
     FileInfoMap.ReadOrCreateEmptyMap();
 }