Exemple #1
0
        public void LoadResource(FileFormats.Game.CBitmapTexture texture)
        {
            this.hintLabel.Text = string.Format(
                "{0}, {1} : {2}x{3}",
                texture.Format,
                texture.Compression,
                texture.Width, texture.Height);
            //this.Text += ": " + entry.Description;

            this.Texture = texture;

            this.UpdatePreview(true);
        }
Exemple #2
0
        public void LoadResource(FileFormats.Game.CBitmapTexture texture)
        {
            this.hintLabel.Text = string.Format(
                "{0}, {1} : {2}x{3}",
                texture.Format,
                texture.Compression,
                texture.Width, texture.Height);
            //this.Text += ": " + entry.Description;

            this.Texture = texture;

            this.UpdatePreview(true);
        }