public void SelectUnownedFighter(Fighter fighter) { DeselectShips(); FighterWing wing = fighter.GetParentWing(); UnOwnedSelectedFighterWing = wing; UnOwnedSelectedFighterWing.ToggleHighlight(true); }
public void AddToSelection(FighterWing fighterWing) { if (SelectedFighterWings.Contains(fighterWing)) { return; } SelectedFighterWings.Add(fighterWing); if (isPlayer) { fighterWing.ToggleHighlight(true); fighterWing.ActivateOrdersLine(); fighterWing.SetMiniMapObjectColor(Color.white); } }
public void SelectUnownedFighter(FighterWing fighterWing) { DeselectShips(); UnOwnedSelectedFighterWing = fighterWing; UnOwnedSelectedFighterWing.ToggleHighlight(true); }