Exemple #1
0
 // Start is called before the first frame update
 private void Start()
 {
     _health       = GetComponent <Health>();
     _mover        = GetComponent <Mover>();
     _fighter      = GetComponent <Fighter>();
     _fighterSpell = GetComponent <FighterSpell>();
 }
        private void Start()
        {
            _fighterSpell = GetComponent <FighterSpell>();
            _fighter      = GetComponent <Fighter>();
            _aiController = GetComponent <AIController>();

            _fighterSpell.InitializeFighterSpell();
            StartCoroutine(UpdateTimeBetweenSpell());
        }