//---readers

        void FightCteated_Reader(ReceivedMsg receivedMsg, FightCteatedMessage msg)
        {
            FightController fightController = new FightController(_client, msg.KnifeIndex);
            EnemyDef        enemyDef        = new EnemyDef(msg.EnemyUserName, msg.EnemyKnifeName, msg.EnemyKnifeMode);

            FigthCreated?.Invoke(this, fightController, enemyDef);
        }
Exemple #2
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        public void SendFightCreated(string enemyName, string enemyKnifeName, KnifeMode enemyKnifeMode)
        {
            _waitForReady = true;

            var msg = new FightCteatedMessage(_knifeIndex, enemyName, enemyKnifeName, enemyKnifeMode);

            _user.SendMsg(msg);
        }