Exemple #1
0
 void Reset()
 {
     path            = "Modules/Gera";
     normalType      = 0;
     timeManager     = gameObject.AddComponent <TimeManager> ();
     fieldsInspector = gameObject.AddComponent <FieldsInspector> ();
     cellManager     = gameObject.AddComponent <CellManager> ();
 }
Exemple #2
0
 protected override void PrepareTest()
 {
     _inspector = new FieldsInspector(_fieldsParams, new FieldsFinder(_searchAssemblies, _searchNamespaces, _searchTypes, _specifiedMembers.Cast <FieldInfo>()));
 }
Exemple #3
0
 void Reset()
 {
     cells         = new List <GameObject> ();
     timeManager   = gameObject.GetComponent <TimeManager> ();
     fieldsManager = gameObject.GetComponent <FieldsInspector> ();
 }