public void CanPlayerMoveOnTileTest() { Assert.True(testee.CanPlayerMoveOnTile()); objectToPlaceOnTile.CanWalkThrough().Returns(false); testee.PlaceObject(objectToPlaceOnTile); Assert.False(testee.CanPlayerMoveOnTile()); testee.RemoveObject(); Assert.True(testee.CanPlayerMoveOnTile()); }