public void CheckInt32Array() { MemoryStream buffer = new MemoryStream(); IFieldWriter writer = new FieldWriter(buffer); IFieldReader reader = new FieldReader(buffer); Int32[] array1 = new Int32[] {}; Int32[] array2 = new Int32[] { 1 }; Int32[] array3 = new Int32[] { 0, 0, 0, 0, 0, 0 }; Int32[] array4 = new Int32[] { 0, 1, 2, 3, 4, 5 }; Int32[] array5 = new Int32[] { 0, 1, 1, 2, 2, 2 }; Int32[] array6 = new Int32[] { 0, 1, 1, 2, 2, 2, 3 }; writer.Write(array1); writer.Write(array2); writer.Write(array3); writer.Write(array4); writer.Write(array5); writer.Write(array6); buffer.Position = 0; CompareArray(array1, reader.ReadInt32Array()); CompareArray(array2, reader.ReadInt32Array()); CompareArray(array3, reader.ReadInt32Array()); CompareArray(array4, reader.ReadInt32Array()); CompareArray(array5, reader.ReadInt32Array()); CompareArray(array6, reader.ReadInt32Array()); }