void OnMouseDown() { if (fieldMover.IsPaused() || fieldMover.GetGameOver()) { return; } GameObject currCell = transform.parent.gameObject; fieldProcs.SetCurrentCell(currCell); mouseDowned = true; tapTime = 0; isFlagSet = false; Vector3 pickpos = mainCamera.GetComponent <Camera>().ScreenToWorldPoint(Input.mousePosition); uiProcs.ShowWaiter(pickpos.x, pickpos.z, flagTime); }
public void backButtonPress() { if (InfoWindow.activeSelf || ScoreWindow.activeSelf || HelpWindow.activeSelf || CustomGameWindow.activeSelf) { ScoreWindow.SetActive(false); InfoWindow.SetActive(false); HelpWindow.SetActive(false); CustomGameWindow.SetActive(false); MenuWindow.SetActive(true); } else { if (fieldMover.IsPaused()) { pauseGame(false); MenuWindow.SetActive(false); TitlePanel.SetActive(false); AdMob.Show(); } } }