/// <summary> /// Removes the node at the specified position from the grid. /// A node will only be removed if there exists a node at /// that position. /// </summary> /// <returns>True if the operation succeeded</returns> public bool RemoveNode(Point pos) { // Don't continue if the node doesn't exist var node = NodeAt(pos); if (node == null) { return(false); } // Remove the node itself _nodeMap.Remove(node.Position); Nodes.Remove(node); // Destroy fields _fieldBuilder.DestroyFields(node); return(true); }