public string ToLine() { return("D1" + $"{Field1.ToFixedString(10)}" + $"{Field2.ToFixedString(10)}" + $"{Field3.ToFixedString(10)}" + $"{Field4.ToFixedString(10)}" + $"{Field5.ToFixedStringRight(10, '0')}" + ""); }
protected override void Execute(CodeActivityContext context) { //Channel Details var writeKey = Write_API_Key.Get(context); //Field Values var f1 = Field1.Get(context) != null ? "&field1=" + Field1.Get(context) : ""; var f2 = Field2.Get(context) != null ? "&field2=" + Field2.Get(context) : ""; var f3 = Field3.Get(context) != null ? "&field3=" + Field3.Get(context) : ""; var f4 = Field4.Get(context) != null ? "&field4=" + Field4.Get(context) : ""; var f5 = Field5.Get(context) != null ? "&field5=" + Field5.Get(context) : ""; var f6 = Field6.Get(context) != null ? "&field6=" + Field6.Get(context) : ""; var f7 = Field7.Get(context) != null ? "&field7=" + Field7.Get(context) : ""; var f8 = Field8.Get(context) != null ? "&field8=" + Field8.Get(context) : ""; var chosenFormat = Format.GetHashCode() == 0 ? "" : "." + Format.ToString(); //Optional Parameters var lat = Lat.Get(context) == 0 ? "" : "&lat=" + Lat.Get(context).ToString(); var lon = Long.Get(context) == 0 ? "" : "&long=" + Long.Get(context).ToString(); var elevation = Elevation.Get(context) == 0 ? "" : "&elevation=" + Elevation.Get(context).ToString(); var status = Status.Get(context) == null ? "" : "&status=" + Status.Get(context); var twitter = Twitter.Get(context) == null ? "" : "&twitter=" + Twitter.Get(context); var tweet = Tweet.Get(context) == null ? "" : "&tweet=" + Tweet.Get(context); var created_at = Created_at.Get(context) == null ? "" : "&created_at=" + Created_at.Get(context); //Http Request URL string URL = "https://api.thingspeak.com/update" + chosenFormat + "?api_key=" + writeKey; URL = URL + f1 + f2 + f3 + f4 + f5 + f6 + f7 + f8 + lat + lon + elevation + status + twitter + tweet + created_at; //Creating GET Http Request WebRequest wrGETURL = WebRequest.Create(URL); Stream objStream = wrGETURL.GetResponse().GetResponseStream(); StreamReader objReader = new StreamReader(objStream); //Capturing the response string sLine = ""; string httpResponse = ""; while (sLine != null) { sLine = objReader.ReadLine(); if (sLine != null) { httpResponse = httpResponse + sLine + "\n"; } } objStream.Close(); //objReader.Close(); Response.Set(context, httpResponse); }
private void TextBox_PreviewKeyDown(object sender, KeyEventArgs e) { bool isNumPadNumeric = (e.Key >= Key.NumPad0 && e.Key <= Key.NumPad9); bool isNumeric = (e.Key >= Key.D0 && e.Key <= Key.D9); Key[] keysToFilter = { Key.Delete, Key.Back, Key.Left, Key.Right, Key.Tab }; if (!isNumeric && !isNumPadNumeric && !keysToFilter.Contains(e.Key)) { e.Handled = true; return; } if ((e.Key == Key.Right && (sender as TextBox).CaretIndex == (sender as TextBox).Text.Length)) { if (sender == Field1) { Field2.Focus(); } else if (sender == Field2) { Field3.Focus(); } else if (sender == Field3) { Field4.Focus(); } e.Handled = true; } else if (e.Key == Key.Left && (sender as TextBox).CaretIndex == 0) { if (sender == Field4) { Field3.Focus(); } else if (sender == Field3) { Field2.Focus(); } else if (sender == Field2) { Field1.Focus(); } e.Handled = true; } else if (e.Key == Key.OemMinus) { e.Handled = true; } }
public override int GetHashCode() { int hash = 1; if (Field3.Length != 0) { hash ^= Field3.GetHashCode(); } if (field4_ != null) { hash ^= Field4.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
private void TextBox_TextChanged(object sender, TextChangedEventArgs e) { var tbx = sender as TextBox; byte value = 0; if (!string.IsNullOrEmpty(tbx.Text) && !Byte.TryParse(tbx.Text, out value)) { tbx.Text = "255"; if (sender == Field1) { Field2.Focus(); } else if (sender == Field2) { Field3.Focus(); } else if (sender == Field3) { Field4.Focus(); } } else if (tbx.Text.Length == 3) { if (sender == Field1) { Field2.Focus(); } else if (sender == Field2) { Field3.Focus(); } else if (sender == Field3) { Field4.Focus(); } } SetValue(ValueProperty, string.Format("{0}.{1}.{2}.{3}", Field1.Text, Field2.Text, Field3.Text, Field4.Text)); }
public void SetFromClone(GameState clone) { VictoryPoints = clone.VictoryPoints; Money = clone.Money; NumberOfRounds = clone.NumberOfRounds; ResidualMoney = clone.ResidualMoney; RemainingBonusActions = clone.RemainingBonusActions; Round = clone.Round; Hand.SetFromClone(clone.Hand, Entities); VineDeck.SetFromClone(clone.VineDeck, Entities); OrderDeck.SetFromClone(clone.OrderDeck, Entities); AutomaDeck.SetFromClone(clone.AutomaDeck, Entities); SummerVisitorDeck.SetFromClone(clone.SummerVisitorDeck, Entities); WinterVisitorDeck.SetFromClone(clone.WinterVisitorDeck, Entities); Yoke.SetFromClone(clone.Yoke, Entities); Trellis.SetFromClone(clone.Trellis, Entities); Cottage.SetFromClone(clone.Cottage, Entities); Windmill.SetFromClone(clone.Windmill, Entities); Irigation.SetFromClone(clone.Irigation, Entities); LargeCellar.SetFromClone(clone.LargeCellar, Entities); TastingRoom.SetFromClone(clone.TastingRoom, Entities); MediumCellar.SetFromClone(clone.MediumCellar, Entities); Field1.SetFromClone(clone.Field1, Entities); Field2.SetFromClone(clone.Field2, Entities); Field3.SetFromClone(clone.Field3, Entities); Grande.SetFromClone(clone.Grande, Entities); NeutralWorker.SetFromClone(clone.NeutralWorker, Entities); for (var i = 0; i < 5; i++) { _workers[i].SetFromClone(clone.Workers.ElementAt(i), Entities); } for (int i = 0; i < 9; i++) { _redGrapes[i].SetFromClone(clone._redGrapes[i], Entities); } for (int i = 0; i < 9; i++) { _whiteGrapes[i].SetFromClone(clone._whiteGrapes[i], Entities); } for (int i = 0; i < 9; i++) { _redWines[i].SetFromClone(clone._redWines[i], Entities); } for (int i = 0; i < 9; i++) { _whiteWines[i].SetFromClone(clone._whiteWines[i], Entities); } for (int i = 0; i < 6; i++) { _blushWines[i].SetFromClone(clone._blushWines[i], Entities); } for (int i = 0; i < 3; i++) { _sparklingWines[i].SetFromClone(clone._sparklingWines[i], Entities); } }
public GameState Clone() { var gameState = new GameState(); gameState.VictoryPoints = VictoryPoints; gameState.Money = Money; gameState.NumberOfRounds = NumberOfRounds; gameState.ResidualMoney = ResidualMoney; gameState.RemainingBonusActions = RemainingBonusActions; gameState.Round = Round; gameState.Hand = Hand.Clone() as Hand; gameState.VineDeck = VineDeck.Clone(); gameState.OrderDeck = OrderDeck.Clone(); gameState.AutomaDeck = AutomaDeck.Clone(); gameState.SummerVisitorDeck = SummerVisitorDeck.Clone(); gameState.WinterVisitorDeck = WinterVisitorDeck.Clone(); gameState.Yoke = Yoke.Clone() as Yoke; gameState.Trellis = Trellis.Clone() as Trellis; gameState.Cottage = Cottage.Clone() as Cottage; gameState.Windmill = Windmill.Clone() as Windmill; gameState.Irigation = Irigation.Clone() as Irigation; gameState.LargeCellar = LargeCellar.Clone() as LargeCellar; gameState.TastingRoom = TastingRoom.Clone() as TastingRoom; gameState.MediumCellar = MediumCellar.Clone() as MediumCellar; gameState.Field1 = Field1.Clone() as Field; gameState.Field2 = Field2.Clone() as Field; gameState.Field3 = Field3.Clone() as Field; gameState.Grande = Grande.Clone() as Grande; gameState.NeutralWorker = NeutralWorker.Clone() as Worker; gameState._workers = new List <Worker>(); for (var i = 0; i < 5; i++) { gameState._workers.Add(_workers[i].Clone() as Worker); } gameState._redGrapes = new List <Grape>(); foreach (var redGrape in _redGrapes) { gameState._redGrapes.Add(redGrape.Clone() as Grape); } gameState._whiteGrapes = new List <Grape>(); foreach (var whiteGrape in _whiteGrapes) { gameState._whiteGrapes.Add(whiteGrape.Clone() as Grape); } gameState._redWines = new List <Wine>(); foreach (var redWine in _redWines) { gameState._redWines.Add(redWine.Clone() as Wine); } gameState._whiteWines = new List <Wine>(); foreach (var whiteWine in _whiteWines) { gameState._whiteWines.Add(whiteWine.Clone() as Wine); } gameState._blushWines = new List <Wine>(); foreach (var blushWine in _blushWines) { gameState._blushWines.Add(blushWine.Clone() as Wine); } gameState._sparklingWines = new List <Wine>(); foreach (var sparklingWine in _sparklingWines) { gameState._sparklingWines.Add(sparklingWine.Clone() as Wine); } return(gameState); }
void ReleaseDesignerOutlets() { if (Field0 != null) { Field0.Dispose(); Field0 = null; } if (Field1 != null) { Field1.Dispose(); Field1 = null; } if (Field2 != null) { Field2.Dispose(); Field2 = null; } if (Field3 != null) { Field3.Dispose(); Field3 = null; } if (Field4 != null) { Field4.Dispose(); Field4 = null; } if (Label0 != null) { Label0.Dispose(); Label0 = null; } if (Label1 != null) { Label1.Dispose(); Label1 = null; } if (Label2 != null) { Label2.Dispose(); Label2 = null; } if (Label3 != null) { Label3.Dispose(); Label3 = null; } if (Label4 != null) { Label4.Dispose(); Label4 = null; } }
public override string ToString() { string content = "当前状态 : " + FaultTitle + "\r\n太阳能电压 : " + Field1.ToString("0.00") + " V\r\n超容电压 : " + Field2.ToString("0.00") + " V\r\n超容电流 : " + Field3.ToString("0.00") + " A\r\n功率 : " + Field4.ToString("0.00") + " W\r\n温度 : " + Field5.ToString("0.00") + " ℃"; if (Field6 > 100) { content += "\r\n更新时间 : " + CreateTime; } else { content += "\r\n超容余量 : " + Field6.ToString("0.00") + " %\r\n更新时间 : " + CreateTime; } return(content); }
public string ToOldString() { string content = "当前状态 : " + FaultTitle + "\r\n太阳能电压 : " + Field1.ToString("0.00") + " V\r\n超容电压 : " + Field2.ToString("0.00") + " V\r\n超容电流 : " + Field3.ToString("0.00") + " A\r\n功率 : " + Field4.ToString("0.00") + " W\r\n温度 : " + Field5.ToString("0.00") + " ℃"; content += "\r\n更新时间 : " + CreateTime; return(content); }