public void setUp()
 {
     Fi.startEngine();
     pokemonFactory       = new PokemonFactory();
     calculations         = new BattleCalculations();
     pokemonBattleManager = new PokemonBattleManager();
 }
        private void Form1_Load(object sender, EventArgs e)
        {
            Fi.startEngine();
            Fi.battle.registerObserver(this);
            Fi.battle.setUpBattle(Fi.factories.opponentFactory.createWildPokemon(10, 10));

            loadPokemonData();
        }
Exemple #3
0
 public void setUp()
 {
     Fi.startEngine();
     pokemonFactory = new PokemonFactory();
 }
 public void setUp()
 {
     Fi.startEngine();
 }
 public void setUp()
 {
     Fi.startEngine();
     pokemonFactory  = new PokemonFactory();
     battleGuiHelper = new BattleScreenGuiHelper();
 }
 public void setUp()
 {
     Fi.startEngine();
     pm = new ProgressionManager();
 }