Exemple #1
0
 public override void BuildPacket()
 {
     PushIntoStack(_pageCount);
     PushIntoStack(ContextUser.GameCoin);
     PushIntoStack(ContextUser.GoldNum);
     PushIntoStack(_mallItemsInfoArray.Count);
     foreach (MallItemsInfo mallItems in _mallItemsInfoArray)
     {
         ItemBaseInfo itemInfo    = new ConfigCacheSet <ItemBaseInfo>().FindKey(mallItems.ItemID);
         int          mallPrice   = 0;
         int          specilPrice = 0;
         if (itemInfo != null)
         {
             mallPrice = mallItems.Price;
             if (mallItems.MallType == ShopType.Props || mallItems.MallType == ShopType.PresendBox)
             {
                 mallPrice = (FestivalHelper.StoreDiscount() * mallPrice).ToInt();
             }
             specilPrice = mallItems.SpecialPrice;
         }
         DataStruct dsItem = new DataStruct();
         dsItem.PushIntoStack(mallItems.ItemID);
         dsItem.PushIntoStack(itemInfo == null ? string.Empty : itemInfo.ItemName.ToNotNullString());
         dsItem.PushIntoStack(itemInfo == null ? string.Empty : itemInfo.HeadID.ToNotNullString());
         dsItem.PushIntoStack(itemInfo == null ? string.Empty : itemInfo.MaxHeadID.ToNotNullString());
         dsItem.PushIntoStack(itemInfo == null ? string.Empty : itemInfo.ItemDesc.ToNotNullString());
         dsItem.PushIntoStack(itemInfo == null ? LanguageManager.GetLang().shortInt : (short)itemInfo.QualityType);
         dsItem.PushIntoStack(mallPrice);
         dsItem.PushIntoStack(specilPrice);
         dsItem.PushIntoStack(mallItems.SeqNO);
         dsItem.PushIntoStack((short)_commandType);
         PushIntoStack(dsItem);
     }
     PushIntoStack(ContextUser.ObtainNum);
 }
Exemple #2
0
        public override bool TakeAction()
        {
            ItemBaseInfo itemInfo = new ConfigCacheSet <ItemBaseInfo>().FindKey(_itemId);

            //UserItemHelper.AddUserItem(ContextUser.UserID, 1702, 1);
            //UserItemHelper.AddUserItem(ContextUser.UserID, 1701, 1);
            //UserItemHelper.AddUserItem(ContextUser.UserID, 1213, 1);
            if (itemInfo == null)
            {
                return(false);
            }
            //判断背包是否已满

            string fullTitle = string.Empty;
            bool   isFull    = false;

            if (itemInfo.ItemType == ItemType.ZhuangBei)
            {
                isFull = UserPackHelper.PackIsFull(ContextUser, BackpackType.ZhuangBei, _num, out fullTitle);
            }
            else
            {
                isFull = UserPackHelper.PackIsFull(ContextUser, BackpackType.BeiBao, _num, out fullTitle);
            }

            if (isFull)
            {
                ErrorCode = LanguageManager.GetLang().ErrorCode;
                ErrorInfo = fullTitle;
                //ErrorInfo = LanguageManager.GetLang().St7004_BeiBaoTimeOut;
                return(false);
            }
            //读取物品信息
            MallItemsInfo mallItemInfo = new ConfigCacheSet <MallItemsInfo>().FindKey(_itemId, CityId, _commandType);

            if (mallItemInfo == null)
            {
                return(false);
            }
            //物品价格
            int mallPrice = mallItemInfo.Price;

            if (mallItemInfo.MallType == ShopType.Props || mallItemInfo.MallType == ShopType.PresendBox)
            {
                mallPrice = (FestivalHelper.StoreDiscount() * mallPrice).ToInt();
            }
            else if (mallItemInfo.SpecialPrice > 0)
            {
                mallPrice = mallItemInfo.SpecialPrice;
            }
            //根据物品类型进行扣钱
            if (_commandType == ShopType.Props || _commandType == ShopType.PresendBox)
            {
                int useGold = mallPrice * _num;
                //if (mallItemInfo.MallType == ShopType.PresendBox)
                //{
                if (ContextUser.GoldNum < useGold)
                {
                    ErrorCode = 3;
                    ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough;
                    return(false);
                }

                ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, useGold);
                //增加道具日志统计
                var mallItemLog = new MallItemLog
                {
                    Amount     = useGold,
                    CreateDate = DateTime.Now,
                    ItemID     = _itemId,
                    ItemName   = itemInfo.ItemName,
                    ItemNum    = _num,
                    MobileType = ContextUser.MobileType,
                    Pid        = ContextUser.Pid,
                    PropType   = itemInfo.PropType,
                    RetailID   = ContextUser.RetailID,
                    Uid        = ContextUser.UserID.ToInt()
                };

                var sender = DataSyncManager.GetDataSender();
                sender.Send(mallItemLog);
                UserItemHelper.AddUserItem(ContextUser.UserID, _itemId, _num);
                UserLogHelper.AppenUseGoldLog(ContextUser.UserID, 8, 1, 1, useGold, ContextUser.GoldNum, MathUtils.Addition(ContextUser.GoldNum, useGold, int.MaxValue));
                //}
                //预留判断消耗的是金币还是晶石
                //else
                //{
                //    if (ContextUser.GameCoin <useGold)
                //    {
                //        ErrorCode = LanguageManager.GetLang().ErrorCode;
                //        ErrorInfo = LanguageManager.GetLang().St_GameCoinNotEnough;
                //        return false;
                //    }
                //    ContextUser.GameCoin = MathUtils.Subtraction(ContextUser.GameCoin, useGold);
                //    UserItemHelper.AddUserItem(ContextUser.UserID, _itemId, _num);
                //}
            }
            return(true);
        }