static void Main(string[] args) { // displaying our object Transport MyCar = new Transport(200, 1000, 200, 8); MyCar.Display(); Transport[] MoreCars = { new Transport(250, 1200, 225, 7.4), new Transport(250, 1200, 225, 7.4), new Transport(250, 1200, 225, 7.4), new Transport(250, 1200, 225, 7.4) }; Console.WriteLine("We produced " + Transport.NumberOfObjects + " \"Transport\" objects"); FerrariEnzo MyFerrari = new FerrariEnzo(Color.Red); FerrariEnzo[] MoreFerrari = { new FerrariEnzo(Color.Blue), new FerrariEnzo(Color.Yellow), new FerrariEnzo(Color.Green), new FerrariEnzo(Color.Navi) }; Console.WriteLine("We produced " + Transport.NumberOfObjects + " \"Transport\" objects and their descendants"); Console.ReadKey(true); Console.WriteLine(); for (int i = 0; i < 4; i++) { Console.WriteLine("The color of this Enzo Ferrari is " + MoreFerrari[i].Color.ToString()); MoreFerrari[i].Sell(); } Console.ReadKey(true); }
static void Main(string[] args) { // Отображение нашего транспортного объекта Transport MyCar = new Transport(200, 1000, 200, 8); MyCar.Display(); Transport[] MoreCars = { new Transport(250, 1200, 225, 7.4), new Transport(250, 1200, 225, 7.4), new Transport(250, 1200, 225, 7.4), new Transport(250, 1200, 225, 7.4) }; Console.WriteLine("We produced " + Transport.NumberOfObjects + " \"Transport\" objects"); Console.WriteLine(); // Показ наших объектов FerrariEnzo FerrariEnzo MyFerrari = new FerrariEnzo(Color.Red); FerrariEnzo[] MoreFerrari = { new FerrariEnzo(Color.Red), new FerrariEnzo(Color.Yellow), new FerrariEnzo(Color.Green), new FerrariEnzo(Color.Yellow) }; Console.WriteLine(); // Использование событий MyFerrari.SellFerrari.Event += new EventHandler(SellFunction); for (int i = 0; i < 4; i++) { MoreFerrari[i].SellFerrari.Event += new EventHandler(SellFunction); } Console.ReadKey(true); // Использование статического метода Console.WriteLine("We produced " + FerrariEnzo.NumberOfCars + " Enzo Ferrari."); Console.WriteLine("The number of Transport objects and their descendants is " + Transport.NumberOfObjects.ToString()); Console.ReadKey(true); Console.WriteLine(); for (int i = 0; i < 4; i++) { Console.WriteLine("The color of this Enzo Ferrari is " + MoreFerrari[i].Color.ToString()); MoreFerrari[i].Sell(); Console.WriteLine(); } // Разрушение наших объектов Console.WriteLine("Deleting our objects . . ."); Console.WriteLine("Press any key . . ."); Console.ReadKey(true); MyCar = null; MyFerrari = null; for (int i = 0; i < 4; i++) { MoreCars[i] = null; MoreFerrari[i] = null; } // Попытка избежать потерь Console.WriteLine(); GC.Collect(10, GCCollectionMode.Forced); System.Threading.Thread.Sleep(2000); Console.WriteLine("Now the number of our Ferrari is " + FerrariEnzo.NumberOfCars.ToString() + ";"); Console.WriteLine("The number of Transport objects and their descendants is " + Transport.NumberOfObjects.ToString()); Console.WriteLine("Press any key . . ."); Console.ReadKey(true); }