// Use this for initialization void Start() { ServicePointManager.ServerCertificateValidationCallback = MyRemoteCertificateValidationCallback; ImplicitGrantAuth(); context = _spotify.GetPlayback(); Debug.Log("Device Id: " + context.Device.Id); shuffleState = context.ShuffleState; repeatState = context.RepeatState; privateProfile = _spotify.GetPrivateProfile(); Debug.Log(privateProfile.Country); audioVisualizer = GameObject.Find("AudioVisualizer"); audioVisualizerScript = audioVisualizer.GetComponent <AudioVisualizer>(); featuredPlaylistTabScript = FeaturedPlaylistTab.GetComponent <FeaturedPlaylistTabScript>(); searchResultsScript = searchResultsTab.GetComponent <SearchResultsScript>(); currentSongScript = CurrentSongGameObject.GetComponent <CurrentSong>(); recordPlayerScript = recordPlayer.GetComponent <RecordPlayer>(); //Ignore collisions between character controller and vinyls Physics.IgnoreLayerCollision(8, 9); OnClicked += SendAudioAnaylisToParticleVisualizer; }