public void SetMeshSmoothness(FbxMesh.ESmoothness pSmoothness) { fbx_wrapperPINVOKE.FbxMesh_SetMeshSmoothness(swigCPtr, (int)pSmoothness); }
public FbxMesh.ESmoothness GetMeshSmoothness() { FbxMesh.ESmoothness ret = (FbxMesh.ESmoothness)fbx_wrapperPINVOKE.FbxMesh_GetMeshSmoothness(swigCPtr); return(ret); }