/// <summary> /// adds the currently selected process to the favorites /// </summary> private void AddFavoriteClick(object sender, EventArgs e) { if (this.processList.SelectedItem == null) { return; } var process = this.processList.GetItemText(this.processList.SelectedItem); if (Favorites.CanAdd(process)) { Favorites.AddGame(process); this.favoritesList.DataSource = null; this.favoritesList.DataSource = Favorites.List; } }