public Favorit[] GetFavorites(string id)
        {
            logger.Debug(Settings.MethodName());

            List <Favorit> favoritsList = new List <Favorit>();
            long           userid;

            if (isCorrectUser(id))
            {
                try
                {
                    long.TryParse(id, out userid);

                    List <S_Favorit> favorits = FavoritManager.GetFavoritsByUserId(userid);

                    foreach (S_Favorit favorit in favorits)
                    {
                        S_User  user      = UserManager.GetUserById(favorit.favorituserId);
                        Favorit myFavorit = new Favorit();
                        myFavorit.userid = user.id;
                        myFavorit.name   = user.name;
                        myFavorit.scores = GameManager.GetScoresByUser(user);

                        favoritsList.Add(myFavorit);
                    }
                }
                catch
                {
                }
            }

            return(favoritsList.ToArray());
        }