static int isForver(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); FashionShopConfigItem obj = (FashionShopConfigItem)LuaScriptMgr.GetNetObjectSelf(L, 1, "FashionShopConfigItem"); bool o = obj.isForver(); LuaScriptMgr.Push(L, o); return(1); }
//private void updateOwnedSprite() //{ // if( _state == 1 ) // { // _isOwnedSprite.gameObject.SetActive(false); // } // else // { // List<Goods> goods = MainPlayer.Instance.GetGoods(GoodsCategory.GC_FASHION, _configItem._fashionID); // _isOwnedSprite.gameObject.SetActive(!_fdItem._isDressOn && goods.Count != 0); // } //} public void updateForever() { if (_configItem.isForver()) { _clockSprite.gameObject.SetActive(false); // _buyBtn.gameObject.SetActive(false); } else { _clockSprite.gameObject.SetActive(true); } }