Exemple #1
0
    private void OnCollisionEnter2D(Collision2D collision)
    {
        if (collision.gameObject.CompareTag("ground"))
        {
            _isPatrol = true;

            // 고정 보간좌표 설정
            _underPos = transform.parent.position;
            _topPos   = _underPos;
            _topPos.y = _underPos.y + 0.23f;
            _farmingitem.SetGround();
        }
    }