public void OnPlotStateSwitch(FarmPlot.State state, FarmPlot.State previousState, FarmPlot plot) { if (state != FarmPlot.State.Growing) { _continueSpawning = false; _flee = true; OnFlee(); } if (state == FarmPlot.State.Healing) { } }
private void SpawnAnimatedTool(FarmPlot plot, FarmPlot.State state, FarmPlot.State currentState) { for (var i = 0; i < _playStates.Count; ++i) { if (_playStates[i] == state && (_playAfterStates[i] == currentState || _playAfterStates[i] == FarmPlot.State.Undifined)) { var farmTool = Instantiate(_farmTools[i]); _farmPlotAnimatedTools.Add(plot, farmTool); farmTool.GetComponent <Animator>().SetBool("isPlaying", true); farmTool.transform.position = plot.transform.position + _spawnOffset[i]; break; } } }
public void OnPlotStartStateSwitch(FarmPlot.State state, FarmPlot.State previousState, FarmPlot plot) { }
public void OnPlotStateSwitch(FarmPlot.State state, FarmPlot.State previousState, FarmPlot plot) { if (state == FarmPlot.State.Dug && !_plantQuestStarted) { Debug.Log("Start plant quest"); _plantQuestStarted = true; _startPlantQuestEvent.Invoke(); } else if (state == FarmPlot.State.Planted && !_waterQuestStarted) { _waterQuestStarted = true; _startWaterQuestEvent.Invoke(); } else if (state == FarmPlot.State.Growing) { } else if (state == FarmPlot.State.Grown) { if (_firstHarvest) { _firstHarvest = false; _harvestHand.SetActive(true); _harvestTweenStart = Camera.main.WorldToScreenPoint(plot.transform.position); Vector2 truckPos = Camera.main.WorldToScreenPoint(_truck.transform.position); _harvestHand.transform.position = _harvestTweenStart; _harvestHand.transform.DOMove(truckPos, 1.5f); } } else if (state == FarmPlot.State.Harvested) { if (!_firstHarvestCompleted) { _firstHarvestCompleted = true; DOTween.Kill(_harvestHand.transform); _harvestHand.SetActive(false); } } else if (state == FarmPlot.State.Decay) { if (_firstSpray) { _firstSpray = false; _sprayHand.SetActive(true); _sprayTweenEnd = Camera.main.WorldToScreenPoint(plot.transform.position); _sprayHand.transform.position = _sprayTool.transform.position; _sprayHand.transform.DOMove(_sprayTweenEnd, 1.5f); } } else if (state == FarmPlot.State.Healing) { if (!_firstSprayCompleted) { _firstSprayCompleted = true; DOTween.Kill(_sprayHand.transform); _sprayHand.SetActive(false); } } else if (state == FarmPlot.State.Withered) { if (!_firstSprayCompleted) { _firstSprayCompleted = true; DOTween.Kill(_sprayHand.transform); _sprayHand.SetActive(false); _failBugKillEvent.Invoke(); } } }
public void OnPlotStateSwitch(FarmPlot.State state, FarmPlot.State previousState, FarmPlot plot) { DestroyAnimatedTool(plot); }
public void OnPlotStartStateSwitch(FarmPlot.State switchState, FarmPlot.State currentState, FarmPlot plot) { SpawnAnimatedTool(plot, switchState, currentState); }