private void GetContestInfo() { System.Action populateContestSlots = delegate { if (CurrentContests != null) { int i = 0; foreach (var contest in CurrentContests) { ContestSlots[i].ConfigureSlot(true, contest.Value); i++; } if (i < ContestSlots.Count) { for (; i < ContestSlots.Count; i++) { ContestSlots[i].ConfigureSlot(false, null); } } } ContestsGridParent.SetPositionAndRotation(Vector2.zero, Quaternion.identity); }; FantasyUtility.GetContestInfoFromGameSparks(populateContestSlots); }
IEnumerator Start() { yield return(Backend.Utility.WaitForFrame); System.Action getFantasyTeams = delegate { FantasyUtility.GetFantasyTeamList(null); }; // Get the FantasyTeams from the GameSparks cloud LoadFantasyPlayersFromGameSparks(getFantasyTeams); }