// Use this for initialization
 void Start()
 {
     slides = GetComponent<SlidesScript>();
     slides.starting = false;
     familyManager = GameObject.FindGameObjectWithTag("FamilyManager").GetComponent<FamilyManagerScript>();
     itemPosManager = GameObject.FindGameObjectWithTag("ItemPositions").GetComponent<ItemPositionManagerScript>();
     transition = GameObject.FindGameObjectWithTag("Transition").GetComponent<TransitionScript>();
     walkHome = GameObject.FindGameObjectWithTag("WalkHome").GetComponent<SideScrollWalkScript>();;
     audioManager = GameObject.FindGameObjectWithTag("AudioManager").GetComponent<AudioManagerScript>();
     baking = GetComponent<BakingScript>();
     finances = GetComponent<FinancesScript>();
     customerManager = GetComponent<CustomerManagerScript>();
     conversationManager = GetComponent<ConversationManagerScript>();
     inventory = GetComponent<InventoryScript>();
     input = GetComponent<InputManagerScript>();
     phase = "setup";
     dailyTransactions = new Transaction[customersToday];
 }
 // Use this for initialization
 void Start()
 {
     fms = GameObject.FindGameObjectWithTag("FamilyManager").GetComponent<FamilyManagerScript>();
     eventManager = GetComponent<EventManagerScript>();
     input = GameObject.FindGameObjectWithTag("EventManager").GetComponent<InputManagerScript>();
     audioManager = GameObject.FindGameObjectWithTag("AudioManager").GetComponent<AudioManagerScript>();
 }
    // Use this for initialization
    void Start()
    {
        fms = GameObject.FindGameObjectWithTag("FamilyManager").GetComponent<FamilyManagerScript>();
        eventManager = GetComponent<EventManagerScript>();
        numToBake = new int[bread.Length];

        /*for (int i = 0; i < allBreads.Length; i++) {	// Need a total list of the breads available for baking.
            GameObject go = (GameObject)Instantiate(allBreads[i]);
            go.transform.position = new Vector3(999f, 999f, 999f);
            breadList.Add (allBreads[i]);
        }*/
    }