// Use this for initialization void Start() { slides = GetComponent<SlidesScript>(); slides.starting = false; familyManager = GameObject.FindGameObjectWithTag("FamilyManager").GetComponent<FamilyManagerScript>(); itemPosManager = GameObject.FindGameObjectWithTag("ItemPositions").GetComponent<ItemPositionManagerScript>(); transition = GameObject.FindGameObjectWithTag("Transition").GetComponent<TransitionScript>(); walkHome = GameObject.FindGameObjectWithTag("WalkHome").GetComponent<SideScrollWalkScript>();; audioManager = GameObject.FindGameObjectWithTag("AudioManager").GetComponent<AudioManagerScript>(); baking = GetComponent<BakingScript>(); finances = GetComponent<FinancesScript>(); customerManager = GetComponent<CustomerManagerScript>(); conversationManager = GetComponent<ConversationManagerScript>(); inventory = GetComponent<InventoryScript>(); input = GetComponent<InputManagerScript>(); phase = "setup"; dailyTransactions = new Transaction[customersToday]; }
// Use this for initialization void Start() { fms = GameObject.FindGameObjectWithTag("FamilyManager").GetComponent<FamilyManagerScript>(); eventManager = GetComponent<EventManagerScript>(); input = GameObject.FindGameObjectWithTag("EventManager").GetComponent<InputManagerScript>(); audioManager = GameObject.FindGameObjectWithTag("AudioManager").GetComponent<AudioManagerScript>(); }
// Use this for initialization void Start() { fms = GameObject.FindGameObjectWithTag("FamilyManager").GetComponent<FamilyManagerScript>(); eventManager = GetComponent<EventManagerScript>(); numToBake = new int[bread.Length]; /*for (int i = 0; i < allBreads.Length; i++) { // Need a total list of the breads available for baking. GameObject go = (GameObject)Instantiate(allBreads[i]); go.transform.position = new Vector3(999f, 999f, 999f); breadList.Add (allBreads[i]); }*/ }