Exemple #1
0
 public void FadeOut(int time = -1)
 {
     if (time >= 0)
     {
         FadeOutTime = time;
     }
     State   = FadingPaneState.FadingOut;
     fadeOut = 0;
 }
Exemple #2
0
 public void FadeIn(int time = -1)
 {
     if (time >= 0)
     {
         FadeInTime = time;
     }
     State  = FadingPaneState.FadingIn;
     fadeIn = 0;
 }
Exemple #3
0
        public override void Update(GameTime gameTime)
        {
            if (State == FadingPaneState.FadedIn &&
                SuppressUpdates || !SuppressUpdates)
            {
                base.Update(gameTime);
            }

            int et = gameTime.ElapsedGameTime.Milliseconds;

            if (State == FadingPaneState.FadedIn)
            {
                if (Alpha != 1)
                {
                    Alpha = 1;
                }
                if (LifeSpan >= 0 && (lived += et) >= LifeSpan)
                {
                    FadeOut();
                }
            }

            if (State == FadingPaneState.FadedOut)
            {
                if (Alpha != 0)
                {
                    Alpha = 0;
                }
            }

            if (State == FadingPaneState.FadingIn)
            {
                if (fadeIn < FadeInTime)
                {
                    fadeIn += et;
                    Alpha   = Math.Min(1, fadeIn / (float)FadeInTime);

                    if (Alpha == 1)
                    {
                        State = FadingPaneState.FadedIn;
                        lived = 0;
                        OnFadedIn();
                    }
                }
            }

            if (State == FadingPaneState.FadingOut)
            {
                if (fadeOut < FadeOutTime)
                {
                    fadeOut += et;
                    Alpha    = Math.Max(0, 1 - fadeOut / (float)FadeOutTime);

                    if (Alpha == 0)
                    {
                        State = FadingPaneState.FadedOut;
                        OnFadedOut();
                    }
                }
            }
        }
Exemple #4
0
 public FadingPane(int lifeSpan, FadingPaneState initialState = 0)
 {
     LifeSpan = lifeSpan;
     State    = initialState;
 }